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Event for when a player hits a brick?
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ryan4022:
Is there such thing as the wrench event

OnPlayerAttack
phflack:
no, has yet to be made, and yet i doubt it could be made, due to not having the player target a brick in that?
ryan4022:
I want something like where the player hits the barrel or something with a gun and it explodes
Ephialtes:
Use the onProjectileHit input event.
Kyzor:

--- Quote from: ryan4022 on January 18, 2010, 11:53:50 AM ---I want something like where the player hits the barrel or something with a gun and it explodes

--- End quote ---

This is possible. Put the following event on the barrel(s):

[x] [0] [0] [onProjectileHit]->[self]->[spawnExplosion]->[Vehicle Final Explosion] 1.000

The above event will make whichever brick you applied it to in the barrel explode upon getting shot. The "[x]" in it means that it's enabled, the first "[0]" is the number of the event, the second "[0]" is the event's delay, in milliseconds, and the "1.000" at the end is the scale of the explosion, "1.000" being standard size. Move the slider left or right to increase/decrease the size of the explosion.
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