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| Event for when a player hits a brick? |
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| Zenthrox:
First, name the bot spawn as something. For example, "bot1" Now, the events on the barrel: Onprojectilehit, self, spawnexplosion, [whicheverexplosionyouwant] Onprojectilehit, "bot1", botAddVelocity, (make the bot get blown away from the barrel) Onprojectilehit, "bot1", botKill Onprojectilehit, "bot1", setvehicle, [NONE] Try this, hope it works. |
| ryan4022:
--- Quote from: phflack on February 15, 2010, 06:12:23 PM ---use onbotattacked --- End quote --- Yea but thats only for when you kill it with a gn or weapon. |
| phflack:
--- Quote from: ryan4022 on February 16, 2010, 09:14:08 PM ---Yea but thats only for when you kill it with a gn or weapon. --- End quote --- not kill, when attacked, with explosion or projectile... i tested it |
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