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Event for when a player hits a brick?
Zenthrox:
First, name the bot spawn as something. For example, "bot1"
Now, the events on the barrel:
Onprojectilehit, self, spawnexplosion, [whicheverexplosionyouwant]
Onprojectilehit, "bot1", botAddVelocity, (make the bot get blown away from the barrel)
Onprojectilehit, "bot1", botKill
Onprojectilehit, "bot1", setvehicle, [NONE]
Try this, hope it works.
ryan4022:
--- Quote from: phflack on February 15, 2010, 06:12:23 PM ---use onbotattacked
--- End quote ---
Yea but thats only for when you kill it with a gn or weapon.
phflack:
--- Quote from: ryan4022 on February 16, 2010, 09:14:08 PM ---Yea but thats only for when you kill it with a gn or weapon.
--- End quote ---
not kill, when attacked, with explosion or projectile... i tested it