Blockland Forums > Suggestions & Requests
No player + player collision player
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Gamefandan:
Alright. Have you ever been on a challenge server and had idiots just piling up at places? Don't you hate that? Well I propose a new playertype should be made, one that can't collide with Player object, but can collide with other stuff. This would be hard however, considering a whole new datablock may have to be created. But if anyone thinks they can do it, please do it.
darkace719:
O my gosh that would be the most helpful thing in the world for me.
BobAndRob:
player::onCollision() -> player::setTransform() a bit inside the other player.

Once the collision boxes overlap, there isn't any problem moving one around inside of the other.

The only problem is that it would be a bit jerky as two players collided.
Gamefandan:

--- Quote from: BobAndRob on January 19, 2010, 06:30:20 PM ---player::onCollision() -> player::setTransform()

--- End quote ---

Hell no. That's terrible. If players touch, then all they're going to do is swap positions.
Moybus:
He said a little, this means a little tiny bit.

--- Quote from: BobAndRob on January 19, 2010, 06:30:20 PM ---Once the collision boxes overlap, there isn't any problem moving one around inside of the other.

--- End quote ---
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