| Blockland Forums > Suggestions & Requests |
| No player + player collision player |
| (1/3) > >> |
| Gamefandan:
Alright. Have you ever been on a challenge server and had idiots just piling up at places? Don't you hate that? Well I propose a new playertype should be made, one that can't collide with Player object, but can collide with other stuff. This would be hard however, considering a whole new datablock may have to be created. But if anyone thinks they can do it, please do it. |
| darkace719:
O my gosh that would be the most helpful thing in the world for me. |
| BobAndRob:
player::onCollision() -> player::setTransform() a bit inside the other player. Once the collision boxes overlap, there isn't any problem moving one around inside of the other. The only problem is that it would be a bit jerky as two players collided. |
| Gamefandan:
--- Quote from: BobAndRob on January 19, 2010, 06:30:20 PM ---player::onCollision() -> player::setTransform() --- End quote --- Hell no. That's terrible. If players touch, then all they're going to do is swap positions. |
| Moybus:
He said a little, this means a little tiny bit. --- Quote from: BobAndRob on January 19, 2010, 06:30:20 PM ---Once the collision boxes overlap, there isn't any problem moving one around inside of the other. --- End quote --- |
| Navigation |
| Message Index |
| Next page |