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| Player-Vehicles Keep Respawning Instantly? |
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| Pyrle:
--- Code: ---Loading Add-On: Item_Key (CRC:-1517507079) Executing Add-Ons/Item_Key/server.cs. Executing Add-Ons/Item_Key/Item_Key.cs. Executing Add-Ons/Item_Key/Event_OnKeyHit.cs. Activating package: onKeyHitEvent 8 datablocks added. % Loading Add-On: Item_InvisibilityWatch (CRC:276671316) Executing Add-Ons/Item_InvisibilityWatch/server.cs. Executing Add-Ons/Item_InvisibilityWatch/Support_StoredVariable.cs. Executing Add-Ons/Item_InvisibilityWatch/Support_Cloaking.cs. ERROR: $CloakWatches::JetTrigger pref has already been registered to add-on: Ite m_InvisibilityWatch in RTB_registerPref Activating package: CloakingPlayers Executing Add-Ons/Item_InvisibilityWatch/Support_CloakingToolCommands.cs. Activating package: NoCloakTools Executing Add-Ons/Item_InvisibilityWatch/Item_InvisibilityWatch.cs. Executing Add-Ons/Item_InvisibilityWatch/Item_CloakAndDagger.cs. Executing Add-Ons/Item_InvisibilityWatch/Item_DeadRinger.cs. Activating package: FakeDeathWatch 14 datablocks added. % Loading Add-On: Item_Chocolate (CRC:1120667351) Executing Add-Ons/Item_Chocolate/server.cs. Executing Add-Ons/Item_Chocolate/Item_Chocolate.cs. Activating package: ChocolatePackage Executing Add-Ons/Item_Chocolate/Item_White_Chocolate.cs. Activating package: WhiteChocolatePackage Executing Add-Ons/Item_Chocolate/Item_Dark_Chocolate.cs. Activating package: DarkChocolatePackage 13 datablocks added. % Loading Add-On: Gamemode_zombie (CRC:-668635940) Executing Add-Ons/Gamemode_zombie/server.cs. Executing Add-Ons/Gamemode_zombie/Player_Survivor.cs. Executing Add-Ons/Gamemode_zombie/Zombie_Ai.cs. Executing Add-Ons/Gamemode_zombie/Zombie_DefaultParent.cs. Executing Add-Ons/Gamemode_zombie/Zombie_spawn.cs. Executing Add-Ons/Gamemode_zombie/Zombie_images.cs. Executing Add-Ons/Gamemode_zombie/Zombie_slow.cs. Executing Add-Ons/Gamemode_zombie/Zombie_normal.cs. Executing Add-Ons/Gamemode_zombie/Zombie_fast.cs. Executing Add-Ons/Gamemode_zombie/Zombie_tank.cs. Executing Add-Ons/Gamemode_zombie/Zombie_boomer.cs. Executing Add-Ons/Gamemode_zombie/Zombie_hunter.cs. Executing Add-Ons/Gamemode_zombie/Zombie_witch.cs. Executing Add-Ons/Gamemode_zombie/Zombie_smoker.cs. Executing Add-Ons/Gamemode_zombie/Zombie_Director.cs. Executing Add-Ons/Gamemode_zombie/Weapon_PropaneTank.cs. Executing Add-Ons/Gamemode_zombie/Item_MedKit.cs. Activating package: L4BMedkitPackage Executing Add-Ons/Gamemode_zombie/Item_AmmoCrate.cs. Executing Add-Ons/Gamemode_zombie/Weapons_overwrite.cs. % ERROR: ForceRequiredAddOn() - "Weapon_Shotgun" is not a valid add-on BackTrace: ->SM_StartMission->createServer->onServerCreated->loadAddOns->ForceRe quiredAddOn % % ERROR: ForceRequiredAddOn() - "Weapon_Minigun" is not a valid add-on BackTrace: ->SM_StartMission->createServer->onServerCreated->loadAddOns->ForceRe quiredAddOn % Executing Add-Ons/Gamemode_zombie/Zombie_overwrite.cs. Activating package: ZombieOverwritePackage Executing Add-Ons/Gamemode_zombie/Item_Pills.cs. Activating package: L4BpillsHerePackage Executing Add-Ons/Gamemode_zombie/pipebomb/pserver.cs. Executing Add-Ons/Gamemode_zombie/pipebomb/Weapon_PipeBomb.cs. ParticleEmitterData(sPipeBombTrailEmitter) thetaMax > 180.0 Activating package: PipeFlash 103 datablocks added. % Loading Add-On: Gamemode_TrenchDigging (CRC:958708800) Executing Add-Ons/Gamemode_TrenchDigging/server.cs. Executing Add-Ons/Gamemode_TrenchDigging/BrickDigging.cs. Executing Add-Ons/Gamemode_TrenchDigging/Items.cs. ERROR: $TrenchDig::dirtCount pref has already been registered to add-on: Gamemod e_TrenchDigging in RTB_registerPref ERROR: $TrenchDig::dirtColor pref has already been registered to add-on: Gamemod e_TrenchDigging in RTB_registerPref 6 datablocks added. % Loading Add-On: Gamemode_TeamDeathmatch (CRC:-943163763) Executing Add-Ons/Gamemode_TeamDeathmatch/server.cs. Executing Add-Ons/Gamemode_TeamDeathmatch/Support_SpecialKills.cs. Activating package: SpecialKills package SpecialKills is already active Executing Add-Ons/Gamemode_TeamDeathmatch/Support_Gamemodes.cs. ERROR: $SpaceMods::Server::TeamDM::EchoChat pref has already been registered to add-on: Gamemode_TeamDeathmatch in RTB_registerPref Activating package: jvsInteractiveContent_Restriction_Teams registerOutputEvent() - Output event "contentStop" already registered on class f xDTSBrick - overwriting. registerOutputEvent() - Output event "contentStart" already registered on class fxDTSBrick - overwriting. registerOutputEvent() - Output event "contentStop" already registered on class f xDTSBrick - overwriting. registerOutputEvent() - Output event "contentStart" already registered on class fxDTSBrick - overwriting. Activating package: TeamDeathmatch Executing Add-Ons/Gamemode_TeamDeathmatch/Gamemode_Deathmatch.cs. Executing Add-Ons/Gamemode_TeamDeathmatch/Gamemode_Team Deathmatch.cs. 19 datablocks added. % Loading Add-On: Gamemode_Siege (CRC:-1699305095) Executing Add-Ons/Gamemode_Siege/server.cs. Loading Add-On "Emote_Alarm" Executing Add-Ons/Emote_Alarm/server.cs. Executing Add-Ons/Emote_Alarm/emote_alarm.cs. Executing Add-Ons/Gamemode_Siege/Gamemode_Siege.cs. Activating package: Siege 5 datablocks added. % Loading Add-On: Gamemode_CaptureTheFlag (CRC:-1920868715) Executing Add-Ons/Gamemode_CaptureTheFlag/server.cs. Executing Add-Ons/Gamemode_CaptureTheFlag/Support_RaycastingWeapons.cs. Activating package: RaycastingFire package RaycastingFire is already active Executing Add-Ons/Gamemode_CaptureTheFlag/Support_AutoEvents.cs. Executing Add-Ons/Gamemode_CaptureTheFlag/Gamemode_CaptureTheFlag.cs. ERROR: $SpaceMods::Server::TeamDM::CTFDatablocks pref has already been registere d to add-on: Gamemode_CaptureTheFlag in RTB_registerPref ERROR: $SpaceMods::Server::TeamDM::CTFIntelligence pref has already been registe red to add-on: Gamemode_CaptureTheFlag in RTB_registerPref Activating package: CTFpackage Executing Add-Ons/Gamemode_CaptureTheFlag/NoFlagCommands.cs. Activating package: NoTools 24 datablocks added. % Loading Add-On: Event_WaterBricks (CRC:-1098302430) Executing Add-Ons/Event_WaterBricks/server.cs. Package "waterBricks" already exists, ending execution 0 datablocks added. % Loading Add-On: Event_setPlayerTransform (CRC:-766871841) Executing Add-Ons/Event_setPlayerTransform/server.cs. Executing Add-Ons/Event_setPlayerTransform/Event_SetPlayerTransform.cs. Activating package: RotSetTransformOverwrite 0 datablocks added. % Loading Add-On: Event_RemoveItem (CRC:629281231) Executing Add-Ons/Event_RemoveItem/server.cs. 0 datablocks added. % Loading Add-On: Event_onItemPickup (CRC:1976564098) Executing Add-Ons/Event_onItemPickup/server.cs. Executing Add-Ons/Event_onItemPickup/Event_onItemPickup.cs. Activating package: ItemPickup 0 datablocks added. % Loading Add-On: Event_Bots (CRC:-14925889) Executing Add-Ons/Event_Bots/server.cs. Executing Add-Ons/Event_Bots/inputs.cs. Activating package: BotEventsPackage Executing Add-Ons/Event_Bots/outputs.cs. 2 datablocks added. % Loading Add-On: Event_addItem (CRC:373763807) Executing Add-Ons/Event_addItem/server.cs. 0 datablocks added. % Loading Add-On: Emote_Love (CRC:1900424807) Executing Add-Ons/Emote_Love/server.cs. Executing Add-Ons/Emote_Love/emote_love.cs. 3 datablocks added. % Loading Add-On: Emote_Hate (CRC:-744990414) Executing Add-Ons/Emote_Hate/server.cs. Executing Add-Ons/Emote_Hate/emote_hate.cs. 3 datablocks added. % Loading Add-On: Emote_Confusion (CRC:1763497093) Executing Add-Ons/Emote_Confusion/server.cs. Executing Add-Ons/Emote_Confusion/emote_confusion.cs. 3 datablocks added. % Loading Add-On: Content_ZonearkWindows (CRC:-603158919) Executing Add-Ons/Content_ZonearkWindows/server.cs. Executing Add-Ons/Content_ZonearkWindows/types/zonearkwindow1.cs. Executing Add-Ons/Content_ZonearkWindows/types/zonearkwindow2.cs. 15 datablocks added. % Loading Add-On: Content_DaleksDoors (CRC:888262456) Executing Add-Ons/Content_DaleksDoors/server.cs. Executing Add-Ons/Content_DaleksDoors/types/BoysBathroom.cs. Executing Add-Ons/Content_DaleksDoors/types/GirlsBathroom.cs. Executing Add-Ons/Content_DaleksDoors/types/UniloveBathroom.cs. Executing Add-Ons/Content_DaleksDoors/types/FridgeDoor.cs. Executing Add-Ons/Content_DaleksDoors/types/FutureDoor.cs. 30 datablocks added. % Loading Add-On: Brick_Windows (CRC:1571093331) Executing Add-Ons/Brick_Windows/server.cs. 3 datablocks added. % Loading Add-On: Brick_Large_Cubes (CRC:-399272421) Executing Add-Ons/Brick_Large_Cubes/server.cs. 9 datablocks added. % Loading Add-On: Brick_Arch (CRC:1283139093) Executing Add-Ons/Brick_Arch/server.cs. 12 datablocks added. % Loading Add-On: Brick_2x2FRoundPrint (CRC:66537807) Executing Add-Ons/Brick_2x2FRoundPrint/server.cs. 1 datablocks added. % Loading Add-On: Ai_Survivor (CRC:-1129845186) Executing Add-Ons/Ai_Survivor/server.cs. Executing Add-Ons/Ai_Survivor/Ai_Survivor.cs. 1 datablocks added. % Loading Add-On: Ai_national socialist (CRC:-661796955) Executing Add-Ons/Ai_national socialist/server.cs. Executing Add-Ons/Ai_national socialist/Ai_national socialist.cs. 1 datablocks added. % % Executing config/server/musicList.cs. % % Datablock Report: Base: 421 Paint: 441 Add-Ons: 1259 Music: 24 Total: 2145 % % *** LOADING MISSION: Add-Ons/Map_Slate/slate.mis *** Stage 1 load Mission Name: Slate Mission SaveName: Slate Mission Description: *** Stage 2 load Executing Add-Ons/Map_Slate/slate.mis. *** Mission loaded Posting to master server Connect request from: IPX:76617461:50F19D0A1706:0 net name = Pyrle Connection established AUTHCHECK: Pyrle = LAN client -> internet server, auth with server ip Activating package: AutoApplyEvents Activating package: StoredVariable Auth Init Successfull: Pyrle CADD: 35344 local +- bl_id = 11111 Syntax error in input. +- no auto admin *** Sending mission load to client: Add-Ons/Map_Slate/slate.mis Posting to master server Posting to rtb server *** New Mission: Add-Ons/Map_Slate/slate.mis *** Phase 1: Download Datablocks & Targets Executing Add-ons/Script_achievements/triggers.cs. Could not locate texture: Add-Ons/Vehicle_GSF_SailBoat/gray.001 (download failed , using default texture) +- using default 'gray' texture 'base/data/shapes/gray50.png' Could not locate texture: Add-Ons/Vehicle_GSF_SailBoat/brown.002 (download faile d, using default texture) +- using blank texture Could not locate texture: Add-Ons/Vehicle_GSF_SailBoat/blue.001 (download failed , using default texture) +- using default 'blue' texture 'base/data/shapes/blue.png' Could not locate texture: Add-Ons/Vehicle_GSF_SailBoat/blank.001 (download faile d, using default texture) +- using blank texture Could not locate texture: Add-Ons/Player_Robloxian/Chest (download failed, using default texture) +- using blank texture Could not locate texture: Add-Ons/Player_Robloxian/Blank2 (download failed, usin g default texture) +- using blank texture *** Phase 2: Download Ghost Objects Client 35344 - Ghost Always objects received. *** Phase 3: Mission Lighting Mission lighting done Executing config/client/Favorites.cs. Pyrle spawned. direct load saves/Slate/rotondolaserasdf.bls LOADING BRICKS: saves/Slate/rotondolaserasdf.bls (ColorMethod 3) Executing config/client/MiniGameFavorites/0.cs. Sending zombie prefs Bullet Error/Warning: Overflow in AABB, object removed from simulation Bullet Error/Warning: If you can reproduce this, please email bugs@continuousphy sics.com Bullet Error/Warning: Please include above information, your Platform, version o f OS. Bullet Error/Warning: Thanks. --- End code --- [I started to shoot the player vehicles (more specificly, zombies) now.] --- Code: ---Sending zombie prefs Posting to rtb server Posting to master server Posting to rtb server AUTHCHECK: Pyrle = LAN client -> internet server, auth with server ip Auth Continue Successfull: Pyrle % --- End code --- I tried it on my (dead) internet server, still came up with the same results as always. |
| Pyrle:
Double Toast (if you ever get down here :cookieMonster:) Sorry it was such a big post, I can't post Console Log as a download, so... |
| phflack:
--- Quote from: Pyrle on January 22, 2010, 07:12:16 PM ---Double Toast (if you ever get down here :cookieMonster:) Sorry it was such a big post, I can't post Console Log as a download, so... --- End quote --- why not? |
| Space Guy:
Try disabling Rotondo's Zombies and all the AIs, then spawning a Horse and seeing if it still happens. |
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