| Blockland Forums > Help |
| dedicated |
| << < (3/4) > >> |
| jigalon:
windows steals from mac, i conclude that eric hartman didnt make full bug fixes for map in new v14 and other patches such as newer things |
| Butler:
--- Quote from: jigalon on January 29, 2010, 07:04:09 PM ---windows steals from mac, i conclude that eric hartman didnt make full bug fixes for map in new v14 and other patches such as newer things --- End quote --- What the forget did you just say? |
| Warriorboy123:
--- Quote from: RedPikmin11 on January 28, 2010, 04:30:54 PM ---Ever since I ran the auto-updater, I cannot load my Blockland at all, and my log looks exactly the same --- End quote --- I had to manually dl v14 because when the progress bar would get full, blockland would just quit. |
| Butler:
--- Quote from: RedPikmin11 on January 28, 2010, 04:30:54 PM ---Ever since I ran the auto-updater, I cannot load my Blockland at all, and my log looks exactly the same --- End quote --- Ok, dude... I am not having trouble opening the game... I am having trouble hosting a dedicated server... |
| frogger3140:
--- Quote from: Butler on January 28, 2010, 04:13:16 PM ---When I start a dedicated server, it stops at "Engine Initialized..." --- Code: ---Last login: Thu Jan 28 15:14:48 on ttys000 Liam-Dooley:~ ljdooley$ /Users/ljdooley/Desktop/Blockland\ v14\ -\ DEDICATED/dedicated.command ; exit; Console Initialized. % Console Initialized. % --------- Loading Common --------- Loading compiled script base/main.cs. Loading compiled script base/client/defaults.cs. Loading compiled script base/server/defaults.cs. Executing config/client/prefs.cs. Executing config/server/prefs.cs. --------- Loading MODS --------- --------- Initializing Base --------- Loading compiled script base/client/init.cs. Loading compiled script base/server/init.cs. Loading compiled script base/client/canvas.cs. Loading compiled script base/client/audio.cs. --------- Initializing Base: Server -------------- Loading compiled script base/server/mainServer.cs. Loading compiled script base/server/scripts/game.cs. Engine initialized... --- End code --- --- End quote --- It's a Blockland v14 bug on macs. I think somebody said about deleting all server-side add-ons. Luckilly Dedicated LAN works. |
| Navigation |
| Message Index |
| Next page |
| Previous page |