| Blockland Forums > Suggestions & Requests |
| What I want to see in Blockland. |
| (1/2) > >> |
| Squideey:
* Players, vehicles, etc. cast shadows on bricks. (1) * Greater drawdistance for lights. * Prints, decals, textures, etc. are affected by light. * Players make footstep sounds. (2) * Vehicles make sound when moving or at rest. * Adjustable sound radius for music bricks. * 3rd camera angle which allows the user to rotate the view around the player even as he/she is moving. (3) * Hands are visible whilst the user is in the 1st-person view. * While moving, the 1st-person camera bobs up and down. * Players in a small scale jump at the same height and speed as in the normal scale. * Settings to adjust/toggle most of the features here. (1) It's already in screenshots, and it looks surprisingly good. (2) http://www.youtube.com/watch?v=OKG_orEyHV8 Seriously, here's the mp3 file: http://www.mediafire.com/?ojmj0mhylml Do it, Badspot. (3) The left-button allows you to rotate the camera around the player, and the right-button rotates the player. Or something like that. |
| Skip:
--- Quote from: Squideey on January 28, 2010, 09:22:42 PM --- * 3rd camera angle which allows the user to rotate the view around the player even as he/she is moving. (3) (3) The left-button allows you to rotate the camera around the player, and the right-button rotates the player. Or something like that. --- End quote --- This is already done. You need to set the "Free Look" key in controls. |
| Zenthrox:
--- Quote from: Skip on January 28, 2010, 10:01:44 PM ---This is already done. You need to set the "Free Look" key in controls. --- End quote --- That doesn't allow complete 360 degree view, though. |
| Squideey:
--- Quote from: Zenthrox on January 28, 2010, 10:02:56 PM ---That doesn't allow complete 360 degree view, though. --- End quote --- And you turn your head around. |
| Skip:
--- Quote from: Squideey on January 28, 2010, 10:14:33 PM ---And you turn your head around. --- End quote --- So, pretty much you just want an improved version of that? |
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