Poll

What should the Military Sniper's new name be?

the Magnified Rifle
16 (10.8%)
the Long Range Rifle
6 (4.1%)
the Marksman Rifle
46 (31.1%)
the Range Rifle
6 (4.1%)
the Sniper Rifle
5 (3.4%)
the Scoped Rifle
7 (4.7%)
keep it as the Military Sniper
62 (41.9%)

Total Members Voted: 147

Author Topic: Tier+Tactical 2.1 • UPDATE 9/23/2012  (Read 810113 times)

Shouldn't all the melee weapons be secondary weapons for Space Guy's L4D Style Survivor?
Dowant this.

Dowant this.
You want do you? THIS L4D-STYLE SURVIVOR TXT HAS ALL THESE AS SECONDARY AND OTHER STUFF AS WELL.

Then how come I was able to pick up a Guitar as primary. :o


I'm actually doing the icons now. They're all awesome <3
Nice. <3

Are you releasing the Tier 1 skins soon? Or you will release it all together?

Skins? I'm so curious of them, pic?


You should add some special tag to the start of each weapon's name so they appear in the same area on the item list.
Example:
Tier- Pistol
Tier- Silenced SMG

You should add some special tag to the start of each weapon's name so they appear in the same area on the item list.
Example:
Tier- Pistol
Tier- Silenced SMG

That wouldn't fit in the tool name GUI.

T1 Pistol
T1 Pump Shotgun
T1 Scattergun
T1 Submachine
T1 Sil. Submachine

T2 Magnum
T2 C. Shotgun
T2 Assault Rifle
T2 Battle Rifle

Then why do you use them in about every first person shooter game?
I don't buy those kinds of games?

Do the skins have different properties, or are they just different models for the same gun?

they're MARGINALLY different: usually a very small ammo markup or markdown, or accuracy changes, or delays

it's nothing that changes the playstyle in a massive way though

For some reason when I enable these the Katana, Spade, and Crowbar don't have sounds. And the Machete doesn't even show up. I redownloaded it twice. Any help?


I'll post a console log in a sec.

Also, the Spade has no sounds either.
« Last Edit: May 08, 2010, 12:04:19 PM by Solid »