Blockland Files > Add-Ons
Tier+Tactical 2.1 • UPDATE 9/23/2012
Kniaz:
--- Quote from: Iban on March 06, 2011, 08:02:26 PM ---have you even played zapt? the only thing not present that you've listed is the down player and that doesn't even work right in Rotondo's mod.
--- End quote ---
Not extensively, no. I wasn't aware that ZAPT supports AI? And the downed player does work. I've been using it on my server for quite some time now. Are you able to individually spawn zombies yourself? Or create your own edits?
I've recently downloaded ZAPT after discovering the clash, and I will continue to experiment around.
EDIT:
So yeah, I've been playing around with ZAPT... Personally, I prefer Rotondo's. The zombies don't really roam in this, just target the player. I'm probably doing something wrong.
Iban:
Oh, you're using AI like a stuff chucking ape.
"AI" stands for "Artificial Intelligence." I read this as "your zombies don't do anything they just sit there unresponsive." Which is not really the case because the zombies have provably superior pathfinding logic.
What you meant is "Survivor Bots." No, it doesn't have this, and I'm not adding it. If this is what your opinion hinges on all I can say is: get more friends.
Altered:
Go take your fight to the ZAPT topic.
Oh wait, that would be "whining and complaining" so you have to do it in a different topic.
HikerBob:
If possible, "Fist of the North Star" as Melee Tier 2 Easter Egg?
Trinity Armory:
And now for something completely ontopic.
I find it humorous that the battle rifles are slightly lower-power then the assault rifles, however they do fire a bit faster so using them as a smaller LMG for covering fire is useful.
Also, anyone know if you can have players 'gain' ammo by adding the 'ammo' to inventory via additem events? If noone's tested it I'm willing to see if it works.
Also 2: We need more heavy weapons. Pre-Spinning Miniguns or Chainguns anyone? :3