Blockland Files > Add-Ons
Tier+Tactical 2.1 • UPDATE 9/23/2012
Jacob 123456789:
red cube is an idiot
Hooray for stating the obvious
HikerBob:
--- Quote from: Khain on March 18, 2011, 10:53:20 PM ---
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--- Quote from: Khain on March 18, 2011, 09:06:32 PM --- i'll make it so when you fire, you launch ammo on the ground, the same way you drop it when you die
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Something about this makes this seem not-so-fluid and makes it play out more like Gcat's rather than the fast action of T+T... Make it one use and maybe have it explode ammo all around the player, I think that'd help! :)
If exploding around is bad, you could directly add ammo to the player if possible, or just make it one use.
Just to make sure, my thought was to create different variations of ammo piles that you can modify in RTB prefs to change the ammo types given; I.E: No need to make multiple bricks having all types of ammo except rockets and grenades!
But yes, a variations of these held ammos are also cool! Allow each item to have different ammo in each of them w/ RTB prefs.
Trinity Armory:
Was at Bushi's server today. Love the changes and the new wep skins :3
One thought though- are the powerups towards the end of the server's host time gonna be released eventually too?
Jay the Cartoonist:
--- Quote from: Jay the Cartoonist on March 14, 2011, 08:11:22 PM ---IDK if you know this or not but when you die outside of a minigame you drop Tier ammo as you would in a minigame, I think you should change that
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^^^
Also, How could I modify the Magnum and Lever-Action Rifle to have only 1 bullet in their clip without totally destroying the coding of every weapon in the Tier Tactical package (which is what happened when I tried editing them :cookieMonster: )
Bushido:
why only one round