Blockland Files > Add-Ons
Tier+Tactical 2.1 • UPDATE 9/23/2012
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The Corporation:

--- Quote from: Bushido on March 20, 2011, 09:50:10 PM ---turn off rot's zombie mod and you'll be fine

--- End quote ---
Wait.
I have a question.
Can't you edit the mod to use YOUR ammo?
Or any other weapon with the dedi ammo script inside of it?
Trinity Armory:

--- Quote from: Dread on March 20, 2011, 09:44:55 PM ---Does ammo still not work in the minigame or do I not have the latest version?

--- End quote ---
Try redownloading everything firsties. And the ammo in the L4B mod doesn't really work at all anyway, for ages.
--- Quote from: Bushido on March 20, 2011, 09:04:52 PM ---what no

it's the military sniper's old model rehashed to be a sniper skin

the precision sniper (the bolt action one) is retaining it's status as basic sniper rifle

--- End quote ---
Ah, my bad. Still, sweeet.
HikerBob:

--- Quote from: The Corporation on March 20, 2011, 09:52:23 PM ---Wait.
I have a question.
Can't you edit the mod to use YOUR ammo?
Or any other weapon with the dedi ammo script inside of it?

--- End quote ---
As in:
I want to make a 5000 caliber rifle, and make a separate ammo item for 5000 caliber ammo?
Yes you can, but I don't know the works.
For example, you can change the ammo that the gun and the name of the ammo in the .cs server files.
DarkStride:
I am having an issue here with this. Seems that the rifles are not shooting, All the other stuff pistols, snipers, explosives all work just fine but classic rifles, the compact ones, they don't shoot. The models are ammo stuff is there but nothing comes out. Any help?

EDIT : Just went through it myself and saw I am missing critical hit emote but I don't think that is an issue unless it is?
The Corporation:

--- Quote from: HikerBob on March 21, 2011, 03:35:07 PM ---As in:
I want to make a 5000 caliber rifle, and make a separate ammo item for 5000 caliber ammo?
Yes you can, but I don't know the works.
For example, you can change the ammo that the gun and the name of the ammo in the .cs server files.

--- End quote ---
I mean replace Rotondo's ammo mod with bushi's, and basically have it become the "parent" of the weapons.
The weapons themselves are the "children" and they can have a variable with a set amount of ammo, BUT the parent must have that weapon listed down, and it's maximum amount of ammo in order for it to work.
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