| Blockland Files > Add-Ons |
| Tier+Tactical 2.1 • UPDATE 9/23/2012 |
| << < (969/1456) > >> |
| Trinity Armory:
"Now, cling to the wall with your uniqe adhesive abilities." "Uh, I believe the technical term is 'Stick-um Powers'" Bug with the new Stick Grenade, unless it was planned? |
| Zloff:
It is supposed to stick what is this madness |
| Trinity Armory:
Good question. I didn't' fire the old Magnum, just the Cowboy and Scoped (which STILL would be good to add the ammo variables too anyway btw *hint hint nudge nudge*) I'll go see if that shows up on my end. |
| HikerBob:
--- Quote from: Zloff on March 26, 2011, 04:01:54 PM ---It is supposed to stick what is this madness --- End quote --- Bushico does strange things |
| Trinity Armory:
I dun see that huge purple explosion when I'm using the magnum. Are you sure you dont have something with a similar explosion on your active list that could be messing with it? EDIT: Grenades can't be set to hold 14, just up to 12 for max ammo, in the server controls. That and I'd be intrested in seeing the old Grenade Launcher model as a skin with similar bounching properties ^^; EDIT2: Also, if you have over 60 bullets in reserve for a Magnum and get over a ammo pile, you're put to 30 bullet reserve >,>; |
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