| Blockland Forums > Suggestions & Requests |
| Working day and night mod |
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| Amade:
--- Quote from: Elphie on February 05, 2010, 07:07:57 PM ---How do you even work this? --- End quote --- You don't --- Quote from: cp1dell on February 04, 2010, 09:55:33 PM ---Amade, shouldn't you assign a password to download the file and PM it to heed so multiple people don't download it? You have a password for it in the Craftsmen topic. --- End quote --- I'm not the one that requires cmen-related stuff to be kept under lock and key, Spock is |
| Elphie:
--- Quote from: Amade on February 05, 2010, 07:22:20 PM ---You don'tI'm not the one that requires cmen-related stuff to be kept under lock and key, Spock is --- End quote --- ?Im confused? |
| heedicalking:
This is what would happen. Each tick, some people would lag out. Is this because of the brick checking thing? I wouldn't lag at all, some people would just freeze up and lag out of the server. Eventually Blockland stopped responding and it crashed. |
| Amade:
What map are you using? Again, never had any problems with this. Unless you're eventing literally thousands of bricks with the onday/onnight events the event loop isn't going to cause any noticeable lag for you or clients. A console.log would also help if you're getting any error messages. |
| heedicalking:
--- Quote from: Amade on February 06, 2010, 01:37:49 AM ---What map are you using? Again, never had any problems with this. Unless you're eventing literally thousands of bricks with the onday/onnight events the event loop isn't going to cause any noticeable lag for you or clients. A console.log would also help if you're getting any error messages. --- End quote --- NO error messages. I am using Construct DayandNight, aka Map_ZombieSurvival |
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