Blockland Forums > Suggestions & Requests
AI raising minigame
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phflack:
why not just use amade's bots?
Corbiere:

--- Quote from: phflack on February 04, 2010, 09:50:45 PM ---why not just use amade's bots?

--- End quote ---

Because a general script for this would be far more efficient than using multi-evented bricks/variables...
It this way, it could probably be made with prefs which adjust the about of xp or w/e that a chao gains by doing stuff, and eventing this would be stupid and time consuming...

*Places million dollar bet on someone quoting this and saying something along the lines of 'shut up'*
Elphie:

--- Quote from: Corbiere on February 05, 2010, 11:07:58 AM ---Because a general script for this would be far more efficient than using multi-evented bricks/variables...
It this way, it could probably be made with prefs which adjust the about of xp or w/e that a chao gains by doing stuff, and eventing this would be stupid and time consuming...

*Places million dollar bet on someone quoting this and saying something along the lines of 'shut up'*

--- End quote ---
Shut up
Zloff:
I like the idea a bit, but mostly the changing appearance part. I think that would be cool as a playertype, but that would probably be harder...
phflack:

--- Quote from: Corbiere on February 05, 2010, 11:07:58 AM ---Because a general script for this would be far more efficient than using multi-evented bricks/variables...
It this way, it could probably be made with prefs which adjust the about of xp or w/e that a chao gains by doing stuff, and eventing this would be stupid and time consuming...

*Places million dollar bet on someone quoting this and saying something along the lines of 'shut up'*

--- End quote ---
how is it stupid to event something? yes it would be time consuming, but so would scripting it, and it is possible to do it with events i bet
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