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Traitor Gamemode

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phflack:


--- Quote from: Space Guy on February 06, 2010, 11:30:09 AM ---If there are about equal numbers of guards and innocent players or more guards, they could each just shoot one person on the innocents team as it's likely they'll get the traitor before all are dead.

The game would generally be boring for the innocent players: they get nothing to do at all except wait to die. This gets worse if you try and add even more innocent players to fix the other thing I mentioned.

--- End quote ---
DM against zombies at the same time? so that the innocent have something to do

the_stitch:

awesome.
It would work better if there was all innocents and guards. One innocent is message on round start "You have been chosen as an undercover assassin" They have to kill all the other innocents. The guards have to find which innocent is the assassin and kill him. If the guards kill an innocent that isn't the assassin, they are taken out of the round, like losing a life.

No, FROHman Elite!:


--- Quote from: phflack on February 06, 2010, 11:43:39 AM ---DM against zombies at the same time? so that the innocent have something to do

--- End quote ---
That will probably kill all the innocent anyway, derp.

Space Guy:


--- Quote from: No, FROHman Elite! on February 07, 2010, 08:04:43 AM ---That will probably kill all the innocent anyway, derp.

--- End quote ---
... and the guards, and the traitor...

Space Ninja:

I used to play this in my real life. It's a little-bit different. You all sit in a circle there is one killer and the detective has to find out who he/she is. The killer wins if he/she gives every one the stare, the detective wins if he finds the killer.

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