Author Topic: Mission editor texture screwup  (Read 644 times)

Hi,

I am a fellow blocklander and I have a problem with the mission editor texturing on my new map. It seems that when I upload any textures (Yes, they are in a .zip file in my addons folder) it just shows up as the default dirt texture! Of course I am using flatlands, and I only have 4 textures to upload, but when I use the 5th texture of flatlands, for some reason it works, anyways! This is getting really annoying, and I wish someone would help with this problem.

Thanks.

I am a fellow Blocklander?  =D

Why are you adding textures as an add-on???  For mission editor, just add textures man!  :O
« Last Edit: February 14, 2010, 12:46:35 PM by Wesley Williams »

Darerd, you have to load the textures in another map I think.
Jellypuddle gave me some textures a few weeks ago for my map and they didn't work until I located the map they were from, loaded it and then loaded the textures into my map.

Off topic: You could save a lot of handache by not typing 'I am a fellow blocklander'.
You're not gonna be asking about flatland if you're from roblox are you?