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Mr.LoLHaX:
This is what I want to do.

If a person/player activates this brick he/she gets an item but his/her score decreases.

Example:

You activate the brick and you get a that costs 30 points.

How would I do that?

Please list add-ons needed (if any) and the exact way on how to do (e.g. Onactivate>????>????>????)

Mr.LoLHaX:
Oh yeah and one more thing. If you don't have a high enough score, nothing happens.
Sebster 105:
Get V4 Variables[
Onplayertouch-player-ifplacerscore-GreaterEquals-[SCORE]

VariableTrue-Player-AddItems-[ITEM]
Variablefalse-Client-Centerprint- You don't have enough score!
Mr.LoLHaX:
Thanks man
Gadgethm:

--- Quote from: Sebster 105 on February 14, 2010, 02:28:54 PM ---Get V5 Variables[
Onplayertouch-VCE_IfValue-<var:cl:score>-GreaterEquals-[SCORE]

OnVariableTrue-Player-AddItems-[ITEM]
OnVariablefalse-Client-Centerprint- You don't have enough score!

--- End quote ---
Fixed.
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