| Blockland Forums > Suggestions & Requests |
| Weighted Playertype? |
| (1/1) |
| SteamingImpact:
I wanted to make a nifty underwater diving game. so i'm wondering if you can make a weighted player to sink when entered water. Uses for it: ---Underwater shark battles ---Underwater builds ---finding the lost city of Atlantis :cookieMonster: |
| Regulith:
I was wanting this just yesterday. If anyone could make this, it would probably be best to make it so the player doesn't automatically crouch, or at least include a version that doesn't. |
| SteamingImpact:
Sure its fun using the mechs underwater but damn, a simpwell hat scuba helm would be love. BUT a diving shark would be win too, dunno why but the Ai shark dosn't dive (as far as i know) |
| Corbiere:
--- Quote from: SteamingImpact on February 14, 2010, 09:02:15 PM ---BUT a diving shark would be win too, dunno why but the Ai shark dosn't dive (as far as i know) --- End quote --- Wrong - It does dive, but i-n-c-r-e-d-i-b-l-y s-l-o-w-l-y --- Quote from: SteamingImpact on February 14, 2010, 08:48:26 PM ------finding the lost city of Atlantis :cookieMonster: --- End quote --- It should always remain lost |
| SteamingImpact:
--- Quote from: Corbiere on February 15, 2010, 09:46:38 AM --- It should always remain lost --- End quote --- FUUUUUUUUUUUUUUUUUUUUUUUUUUUU UUUUUU--- |
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