Blockland Forums > Suggestions & Requests

Weighted Playertype?

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SteamingImpact:

I wanted to make a nifty underwater diving game. so i'm wondering if you can make a weighted player to sink when entered water.

Uses for it:

---Underwater shark battles

---Underwater builds

---finding the lost city of Atlantis :cookieMonster:

Regulith:

I was wanting this just yesterday. If anyone could make this, it would probably be best to make it so the player doesn't automatically crouch, or at least include a version that doesn't.

SteamingImpact:

Sure its fun using the mechs underwater but damn, a simpwell hat scuba helm would be love.

BUT a diving shark would be win too, dunno why but the Ai shark dosn't dive (as far as i know)

Corbiere:


--- Quote from: SteamingImpact on February 14, 2010, 09:02:15 PM ---BUT a diving shark would be win too, dunno why but the Ai shark dosn't dive (as far as i know)

--- End quote ---

Wrong - It does dive, but i-n-c-r-e-d-i-b-l-y  s-l-o-w-l-y



--- Quote from: SteamingImpact on February 14, 2010, 08:48:26 PM ------finding the lost city of Atlantis :cookieMonster:

--- End quote ---

It should always remain lost

SteamingImpact:


--- Quote from: Corbiere on February 15, 2010, 09:46:38 AM ---


It should always remain lost

--- End quote ---

FUUUUUUUUUUUUUUUUUUUUUUUUUUUU UUUUUU---

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