Blockland Forums > Suggestions & Requests
Weighted Playertype?
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SteamingImpact:
I wanted to make a nifty underwater diving game. so i'm wondering if you can make a weighted player to sink when entered water.
Uses for it:
---Underwater shark battles
---Underwater builds
---finding the lost city of Atlantis :cookieMonster:
Regulith:
I was wanting this just yesterday. If anyone could make this, it would probably be best to make it so the player doesn't automatically crouch, or at least include a version that doesn't.
SteamingImpact:
Sure its fun using the mechs underwater but damn, a simpwell hat scuba helm would be love.
BUT a diving shark would be win too, dunno why but the Ai shark dosn't dive (as far as i know)
Corbiere:
--- Quote from: SteamingImpact on February 14, 2010, 09:02:15 PM ---BUT a diving shark would be win too, dunno why but the Ai shark dosn't dive (as far as i know)
--- End quote ---
Wrong - It does dive, but i-n-c-r-e-d-i-b-l-y s-l-o-w-l-y
--- Quote from: SteamingImpact on February 14, 2010, 08:48:26 PM ------finding the lost city of Atlantis :cookieMonster:
--- End quote ---
It should always remain lost
SteamingImpact:
--- Quote from: Corbiere on February 15, 2010, 09:46:38 AM ---
It should always remain lost
--- End quote ---
FUUUUUUUUUUUUUUUUUUUUUUUUUUUU UUUUUU---
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