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L4D2: *Take THAT, Trader* (Page 86)
MrMulch:
--- Quote from: The Doctor on October 29, 2010, 03:24:49 PM ---Mr Mulch, I cant decide why "The Streets" save is so high in the air on like, 50 blocks of spam cubes. Why is that, and not on ground level?
--- End quote ---
The higher up you are the harder it is to see the ground, the thought then was, "If they can't see the ground the city will look bigger than it actually is."
Mr.LoLHaX:
--- Quote from: MrMulch on October 30, 2010, 12:44:04 AM ---
The higher up you are the harder it is to see the ground, the thought then was, "If they can't see the ground the city will look bigger than it actually is."
--- End quote ---
Ingenious deduction.
c:
Legodude77:
how much do you have done on redoing the hotel MrMulch?
MrMulch:
Lower Levels are pretty much done.
Greek2me:
--- Quote from: The Doctor on October 29, 2010, 03:24:49 PM ---Mr Mulch, I cant decide why "The Streets" save is so high in the air on like, 50 blocks of spam cubes. Why is that, and not on ground level?
--- End quote ---
I moved mine even farther away so that when you connect you don't have to load the hotel and the streets at the same time.