Poll

Should I implement a list of wild and domestic animals?

Yes.
3 (50%)
No.
2 (33.3%)
Neutral.
1 (16.7%)

Total Members Voted: 6

Author Topic: Erinn 1422 A.D. - Red has awoken from his presumed eternal slumber...  (Read 22659 times)

The Empires of Erinn
1422 A.D.

The World Of Erinn

Click for full Size Image

Plagues:
-N/A

Current Events:
- Few Golems continue to rampage due to new races.

Deities:
- Aule, God of Dwarves, Blacksmiths, and Stone.
- Morrighan, Goddess of Warfare, Love, and Humanity.
- Aeria, Goddess of Livestock, Vegetation, and Elves.
- Bane, God of Hatred, Tyranny, and The Dreadrealm.
- Nienfal, God of Magic, Spirits, and Goblins.
- Cichol, God of Evil, Rage, and Orcs.
- Lunaria, Goddess of Night, Lycanthropy, and Vampires.
- Xeo, The god of Ice, Peace, and Golems,
- Divitus, Entity of Knowledge, and Wisdom.
Deity Application Format:
Code: [Select]
[b]Name:[/b]
[b]Picture:[/b]
[b]Background:[/b]
[b]Represents:[/b]

Races:
- Humans
- Elves
- Orcs
- Goblins
- Skeletons
- Lycans
- Dwarves
- Vampires
- Dragons (Non Nation Race, yet sentient so listed.)
- Golems(Non-Nation Race)
- Banelings
- Darklings(Non-Nation Race)
- Hob Goblins
- Fomorians
- Giants (Non-Nation Race)
- Zaovans

Race Application Format: (Because sometimes those races just don't cut it.)
Code: [Select]
[b]Name:[/b]
[b]Physical Properties:[/b]
[b]Picture:[/b]
[b]Background Story:[/b]
[b]Pros:[/b]
[b]Cons:[/b]
[b]Nation Race:[/b](Yes/No)

Animals:
- Fleris, Predator, Domestic. Maximum size is approximately the height of a large dog.
- Morian, Predator, Wild. Maximum size is approximately the height of a Ape when standing.
- Heris, Prey, Domestic. Maximum size is approximately the size of a fully grown buffalo.
- Kreet, Prey, Domestic. Approximately the size of a large dog.
- Listrin, Predator, Wild. Approximately the length of a fully grown eal.
- Veran, Predator, Wild. Approximately the size of a large Rabbit.
- Dreigen, Predator, Wild. Approximately the size of a fully grown alligator.
- Jinkiri, Prey, Wild. Approximately the size of a small child, acts similar to one if a kid were on LSD.
- Fieri, Prey, Domestic. Approximately the size of a fully grown Ostrich.
- Canine, Predator, Domestic. The size of a loving dog.
- Feline, Predator, Domestic. The size of a loving cat.
- Horse, Prey, Domestic. The size of a loving horse.
- Mortirian, Predator, Wild. The size of a small Horse.
- Onos Marius, Prey, Wild. The approximate size of a lobster.
- Horian, Prey, Wild. The approximate size of a Orca Whale.
- Clorian, Predator, Wild. The approximate size of a Great White Shark.

Click here for map of common locations. (This will be done at a later date.)

Expect this to be updated later on with more animals and possibly edits to others.


Empires:
- Divine Right of Crispia
- Roskianye Tsardom
- Constability of Seros
- Wayholt
- The Monks of Xeo
- Avalonia
- Raovenia
Fallen Empires:
- N/A

Empire Application Format:
Code: [Select]
[Insert Flag Here]

Nation Name:
Nation Theme:(not the necessarily the anthem, it can be if you want but just a theme you're giving your nation. And it had better be a music video, so don't pull a swat and just put in some silly lyrics.)
Demonym:
Most Common Race:

Deity:
Languages:
Economy Type:
Governmental Type:

Population:(500,000-700,000 For starters.)
Military Specs:

Rules:
1. Don't Powergame! Ever! Not even once!
2. Don't Metagame! Please! Don't!
3. You don't get aid from deities or aliens ever, so don't say you do.
4. There's no gunpowder, on Erinn gunpowder doesn't exist.
5. Don't use real/Mythical world leaders for your empires world leader. (Ex. King Arthur)
6. There's no Teleportation magic that mortals can use so no.
7. You can't slow time either.
8. And no summoning ridiculously large or powerful creatures or excessive amounts, no matter how many people.
9. Okay, just don't over do magic and I'll let you know when you do.
10. Start with a reasonable amount of land.
11. Please don't be stupid about Deity and Race creation. You guys be stupid and it's gone.
12. Edit the map yourself unless you for whatever serious reason you can't. Like someone has you at gun point and they'll let you go if I do.
13. You don't have any Dragonborns in your empire, no overpowered individuals within your armies or nations please and thank you.
« Last Edit: April 04, 2013, 04:44:32 PM by grunterdb1951 »

    [wip Flag Here]

    Nation Name: Divine Right of Crispia (DRC)
    Nation Theme: wip
    Most Common Race: Humans

    Deity: Cichol, God of Evil, Rage, and Orcs.
    Languages: English
    Economy Type: Government Controlled
    Governmental Type: Dictatorship

    Population: 500,000

    Troops:
    Knights: 100,000
    Archers: 50,000
    Magic Benders: 25,000
      Fire 75%
      Water 10%
      Rock 10%
      Health 5%

    Vehicles:
    Warships: 30
    Wheeled Catapults: 50[/list]
    « Last Edit: March 05, 2013, 03:51:52 PM by Crispy_ »



    Nation Name: Rosikanye Tsardom
    Nation Theme: http://www.youtube.com/watch?v=Mglw77ZqkLo
    Demonym: Rosik
    Most Common Race: Human

    Deity: Morrighan
    Languages: Russian, Ukrainian, Balkan languages, Polish
    Economy Type: Mixed
    Governmental Type: Tsardom

    Military Specs:
    Rosik armies rely mainly on various cavalry units and heavy infantry. Archers are almost never seen off of horses.

    Cavalry
    Light cavalry
    Heavy cavalry
    Winged Hussar - Most elite cavalry unit

    Infantry
    Common units
    Imperial Guardsmen
    « Last Edit: March 04, 2013, 01:03:49 AM by Mikoyan »



    Nation Name: Constability of Seros
    Nation Theme
    Demonym: Serian
    Most Common Race: Lycanthropy

    Deity: Lunaria, Goddess of Night, Lycanthropy, and Vampires.
    Languages: English, Lycan.
    Economy Type: Traditional
    Governmental Type: Monarchy

    Population: 392,311
    Military Specs:

    Moon Warriors: 50,411

    Strikers: 63,002

    Constables: 20,114

    Strider: 11,112
    « Last Edit: March 29, 2013, 02:19:11 AM by grunterdb1951 »


    can bill clinton be a deity


    Name: Golem
    Physical Properties: Several hundred feet high +
    Picture: Varies on element.  Here's an earth one. http://fc05.deviantart.net/fs71/f/2012/276/f/1/loc___golem_regular_by_alexnegrea-d5go9wt.jpg
    Background Story: A race of ancient creatures that lie dormant for the most part until disturbed.  Normally peaceful, however, will be extremely hostile if provoked.
    Pros: Humungous, difficult to capture and/or kill
    Cons: Unable to communicate properly, not so agile due to size, low in population and generally rare.
    Nation Race: No.

    Golems and our overlord Bill added.

    Name: Xeo
    Picture
    Background: Said to be responsible for ice ages after being disturbed, believed to reside in the northern or southern poles.
    Represents: Golems, Ice, Peace

    Xeo has been implemented and Bill Clinton died of terminal lung cancer.

    Xeo has been implemented and Bill Clinton died of terminal lung cancer.
    Too much reefer.


    Nation Name: Wayholt.
    Nation Theme: nosenor.
    Demonym: Wayholtians.
    Most Common Race: Humans

    Deity: Morrighan.
    Languages: English, Russian.
    Economy Type: Mixed.
    Governmental Type: Monarchy.

    Population: 567,437
    Military Specs:
    Knights (A noble class expected to go to war, training is not as intense as paladin's, but very hard): 210
    Paladins (Guards of the King and his heir's): 15 (A select group of 15 men that have gone through intense training.)
    Archers (Longbowmen): 1,303 (Expected to be regular citizens who hunt and train on weekends, normal jobs on weekdays, blacksmiths, farmers, etc.)
    Archers (Crossbowmen): 3,567(Not much training).
    Men-At-Arms: 7,000 (Regular men/peasants with arms that can fight, training on weekends with Longbowmen).
    Heavy Calvary: 1,324 (Trained calvary, armed with crossbows and sabers (Hopefully we can have them), training lighter then knights, but still a good training.
    Regular Citizens who can go to war: 56,780 (Regular people who just own a weapon of any at all, and want to fight against invaders. Difference from men at arms is there is no training for these people).
    « Last Edit: March 07, 2013, 11:54:05 PM by mlockha »

    The Monks of Xeo


    Demonym: Xean
    Most Common Race: All races.

    Deity: Xeo
    Languages: Variety of languages, main language is Golmec.
    Economy Type: None.
    Governmental Type: None.

    Population: 112,617
    Military Specs: All units are magic based and are used purely in defense.


    Fire Defender - Ranked by color, Yellow to White
    Water Defender - Ranked by color, Gray to Blue
    Earth Defender - Ranked by color, Brown to Green
    Priest - The most powerful of all Monks, and as well as the leader.  Controls wind, the most powerful element.
    « Last Edit: March 04, 2013, 09:11:59 PM by blazerblock2 »

    HERE GUYS


    ALL YOUR LAND ARE BELONG TO ME

    Interesting how your nation suddenly cuts off at a 90 degree angle.