Author Topic: Help with VCE buying system?  (Read 316 times)

Ok, so I've copied some events because I have no idea how to use vce, so I copied these events:

Code: [Select]
OnActivate > Player > VCE_ifValue > var:cl:score >= [10]
OnVariableFalse > Client > CenterPrint > [<color:ffffff>Sorry, not enough points!]
OnVariableTrue > Client > CenterPrint > [<color:ffffff>Here you go!]
OnVariableTrue > Player > addItem > Gun
OnVariableTrue > Client > IncScore > [-10]

this isn't working and instead tells me i do not have enough even though i add points to my player to test. also, if gravity cat's advanced score system has anything to do with it, i made the points added after every kill in my testing minigame the same as the one i set in his advanced score system which over rides the default minigame score system.

On that first line, it should be <var:cl:score> instead of var:cl:score.

More Events you can learn from.

Yeah, I copied from your thread lol. Thanks, that was a stupid mistake I made.