I meant too large to attach it to the main post.
https://www.dropbox.com/s/kx8zbreff373ypl/console.log
I find this error more alarming then the fact that the weapons are not working for you:
ERROR: The default gun has been removed from your add-ons folder somehow!
Line 12883. You should probably try to figure out why your add-ons don't appear to be properly enabling themselves, as this is not a problem with HK.
Also, I noticed you also have HKextended in your add-ons. The current version of HK does not support the extended release if you downloaded the beta version; also, if you downloaded the assets and the version on the front page in tandem, they will likely not work very well together.
Here is what your execution should look like when loading a server with HK:
Loading Add-On: Weapon_Package_HK (CRC:253253843)
Executing Add-Ons/Weapon_Package_HK/server.cs.
Loading Add-On "Support_AdvGuns"
Executing Add-Ons/Support_AdvGuns/server.cs.
Executing Add-Ons/Support_AdvGuns/Support_RaycastingWeapons.cs.
Activating package: RaycastingFire
Executing Add-Ons/Support_AdvGuns/Support_AmmoRedux.cs.
Activating package: RYGReloading
Executing Add-Ons/Support_AdvGuns/Support_VariableDamage.cs.
Activating package: RYGDamage
Executing Add-Ons/Support_AdvGuns/Support_DynamicRecoil.cs.
Activating package: RYGRecoil
Executing Add-Ons/Support_AdvGuns/Support_AltDatablock.cs.
Activating package: AltDatablocks
Executing Add-Ons/Support_AdvGuns/Support_Bipods.cs.
Activating package: Bipods
Loading Add-On "Weapon_Gun"
Executing add-ons/weapon_gun/server.cs.
Warning: DamageType "Gun" already exists.
Loading Add-On "Support_RyAssets"
Executing Add-Ons/Support_RyAssets/server.cs.
Activating package: LMGS
Executing Add-Ons/Support_RyAssets/Sounds/Weapon_Sounds.cs.
Executing Add-Ons/Support_RyAssets/Datablocks.cs.
Object 'somekindofbullethittingthegroundimpactSound' is not a member of the 'AudioProfile' data block class
Executing Add-Ons/Weapon_Package_HK/Weapon_Assault_Rifle.cs.
WARNING: AddDamageType() - Assault_Rifle file "add-ons/Weapon_Package_HK/Images/CI_AssaultRifle.png" does not exist!
Executing Add-Ons/Weapon_Package_HK/Weapon_Battle_Rifle.cs.
WARNING: AddDamageType() - Battle_Rifle file "add-ons/Weapon_Package_HK/Images/CI_BattleRifle.png" does not exist!
Executing Add-Ons/Weapon_Package_HK/Weapon_Carbine.cs.
WARNING: AddDamageType() - Carbine file "add-ons/Weapon_Package_HK/Images/CI_Carbine.png" does not exist!
Executing Add-Ons/Weapon_Package_HK/Weapon_LMG.cs.
WARNING: AddDamageType() - HKLMG file "add-ons/Weapon_Package_HK/Icons/CI_HKLMG.png" does not exist!
Executing Add-Ons/Weapon_Package_HK/Weapon_PDW.cs.
WARNING: AddDamageType() - PDW file "add-ons/Weapon_Package_HK/Images/CI_PDW.png" does not exist!
Executing Add-Ons/Weapon_Package_HK/Weapon_Shotgun.cs.
WARNING: AddDamageType() - HKShotgun file "add-ons/Weapon_Package_HK/Images/CI_HKShotgun.png" does not exist!
Executing Add-Ons/Weapon_Package_HK/Weapon_Sniper.cs.
WARNING: AddDamageType() - HKSniperRifle file "add-ons/Weapon_Package_HK/Images/CI_HKSniperRifle.png" does not exist!
Activating package: SnipersRCool
74 datablocks added.
Here is what yours looks like:
Loading Add-On: Weapon_Package_HK (CRC:253253843)
Executing Add-Ons/Weapon_Package_HK/server.cs.
Loading Add-On "Support_AdvGuns"
Executing Add-Ons/Support_AdvGuns/server.cs.
Executing Add-Ons/Support_AdvGuns/Support_RaycastingWeapons.cs.
Activating package: RaycastingFire
Executing Add-Ons/Support_AdvGuns/Support_AmmoRedux.cs.
Activating package: RYGReloading
Executing Add-Ons/Support_AdvGuns/Support_VariableDamage.cs.
Activating package: RYGDamage
Executing Add-Ons/Support_AdvGuns/Support_DynamicRecoil.cs.
Activating package: RYGRecoil
Executing Add-Ons/Support_AdvGuns/Support_AltDatablock.cs.
Activating package: AltDatablocks
Executing Add-Ons/Support_AdvGuns/Support_Bipods.cs.
Activating package: Bipods
Loading Add-On "Weapon_Gun"
Executing Add-Ons/Weapon_Gun/server.cs.
Loading Add-On "Support_RyAssets"
Executing Add-Ons/Support_RyAssets/server.cs.
Activating package: LMGS
Executing Add-Ons/Support_RyAssets/Sounds/Weapon_Sounds.cs.
Executing Add-Ons/Support_RyAssets/Datablocks.cs.
Object 'somekindofbullethittingthegroundimpactSound' is not a member of the 'AudioProfile' data block class
ERROR: Your weaponset does not have its support code enabled! Look for Support_ADVGuns!
BackTrace: ->ServerSettingsGui::clickLaunchGame->[blota_joinServerPackage]createServer->createServer->onServerCreated->loadAddOns
ERROR: The default gun has been removed from your add-ons folder somehow!
BackTrace: ->ServerSettingsGui::clickLaunchGame->[blota_joinServerPackage]createServer->createServer->onServerCreated->loadAddOns
75 datablocks added.
Because it failed to find the Advguns code and the default gun, the weapons are not going to appear. Please try to sort that out and once you do, if it still does not work, let me know.