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Messages - chilmans

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1
Gallery / Re: [WULF] WULF2 - Space Freighter
« on: July 01, 2011, 01:38:25 PM »
Bump

2
General Discussion / Re: Looking for a good TDM server.
« on: June 27, 2011, 11:43:25 AM »
Most of the TDMs are servers with way too much unnecessary addons and unoriginal builds.

3
Modification Help / Re: Force player to download sertain file
« on: June 26, 2011, 02:34:16 PM »
Because I keep trying to join specific people through RTB 4 Beta and I get kicked out because of that third-party client block. Ephialtes added detection for if a server isn't joinable before attempting, but this method of blocking is obviously not detected and it is frustrating when you get kicked out in the middle of joining like that. It's loving annoying.
You are supposed to check for stuff like this if you use RTB4 beta. Just Report it to Ephialtes and he will see what he can do.

4
Gallery / Re: [WULF] WULF2 - Space Freighter
« on: June 26, 2011, 02:27:08 PM »
You even named it well.
It's a really old project, I started it in 2009.
I've had a lot of time to think of a good name ;D

5
I think this is a reasonable request
But shouldn't requests belong in Suggestions & Requests?! (Honestly, this belongs here)

6
Gallery / Re: [WULF] WULF2 - Space Freighter
« on: June 26, 2011, 07:50:23 AM »
Really nice, I say 8/10. All I could say is the guns on the side could be a little bit more detailed.
I'm having trouble making some good cannons.
Does anyone have any good tips for making good (space-)cannons?

7
Gallery / [WULF] WULF2 - Space Freighter
« on: June 25, 2011, 02:23:27 PM »


Story
In a galaxy far far away there were two states fighting each other. One of them was a republic, the other was an imperium. Both colonized a half of the big galaxy. The only really losers of the war were the people living on the planets near the border of the two states.
Some soldiers of both sides decided they should protect the inhabitants of the planets and created their own space fleet. They called themselves WULF (Weaponed United-Liveforms Fleet). They operated under cover most of the time, hiding as pirates. Their Leaders were called Lords, the head leader was Lord Kay. Their Ships were named after the rank of the Lord, who was the captain of the ship.

The WULF-2 is the ship of Lord Rex, who was the 2nd ranked Lord of the WULF. It is a heavy-armed freighter, used for transporting troops to missions and some space fights.

Pictures
The Album: WULF2
Tip: Click the thumbnails for a larger picture!





























Specifications
11262 Bricks
Uses all good brick-packs (by General, Tophius, etc.)
Uses all Ladios' Lasers-weapons
Uses Tape's colorset
The ship is completely evented

You can
rate from x/10, add constructive critism, ask questions.


8
Modification Help / Re: Non-wheeled vehicles like the ball
« on: June 25, 2011, 01:01:57 PM »
What's a massbox? I'm just copying the ball vehicle script and replacing the model.
Honestly? I have no idea.
It has something to do with the masspoint, the center of the vehicle's mass.
I have no idea though what the numbers should be.
I would just try some massboxes, such as the Jeep's.

9
Modification Help / Re: Non-wheeled vehicles like the ball
« on: June 25, 2011, 10:20:31 AM »
I had problems with a no-wheels vehicle i tried to create a long time ago.
I didn't find a solution for it, you could try to play with the massbox a bit though.

10
Modification Help / Re: Non-wheeled vehicles like the ball
« on: June 24, 2011, 07:09:40 AM »
The collision mesh should be parented to a Col0 empty, which should be parented to Shape.
Don't parent the collision mesh to detail32 or else it will be drawn, which we don't want.

11
Modification Help / Re: Having two muzzlePoints on a gun.
« on: June 22, 2011, 01:58:51 PM »
Or, you can make an empty akimbo weapon, put the muzzlePoint on that so it lines up with the other one, then set the script so it fires both at the same time.
A bit too complicated for a simple problem, isn't it?

12
Modification Help / Re: Force player to download sertain file
« on: June 20, 2011, 02:23:14 PM »
Do I need to give other examples, or do you still not get my point?
Both the same thing ;D

13
Modification Help / Re: Force player to download sertain file
« on: June 19, 2011, 02:10:20 PM »
It's still nice to have custom GUIs.
But you should also have access to /cmd versions of the game in case you don't have the GUIs.
GUIs are way simpler and look good (most of them).
However, using this technic for custom sounds is a bit too much.
Just put the link to the add-on in your welcome-message.

Those Add-Ons are total stuff. They break up the community and flow that the game should have. Nothing should be so complicated, and those Add-Ons are prime examples of the stuff that leaked through the cracks.
All the RPGs are like that. Even a TDM/DM is a kind of RPG. Most of the servers are RPGs.
However, I agree: RPGs that change some main aspects of the game are total stuff.

14
Modification Help / Re: Force player to download sertain file
« on: June 19, 2011, 06:27:33 AM »
Most servers that requier certain client add-ons have a script that will check if the file is downloaded.
If the client add-on is not downloaded, the client will be disconnected from the server with a link to the add-on as the disconnect-message.
An example is DRPG.

15
Clan Discussion / Re: Fun! Clan - Poll!
« on: February 16, 2011, 09:37:27 AM »
A city-rp with only VCE would work, but it would be completely hackable (unlimited money, etc.)
A city-rp with custom pre-evented bricks and custom events would be much better though.

I think I'm able to make that, it would have to wait for about a week though.

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