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I will also make a model.
I think he means the environment water, not the brick. Or maybe he wants both idkohh ok, that would make sense if onEnterLiquid was only for environment water
datablock fxDTSBrickData (brickzone32x32 : brick32xCubeData)
{
category = "ZoneBricks";
subCategory = "Basic";
uiName = "32x32 Zone Cube";
alwaysShowWireFrame = false;
isWaterBrick = true;
};
Since this is considered a water brick, wouldnt that mean that once a vehicle enters it, it would call your script,and the vehicle would explode?Theirs a thing called editing a post instead of posting 2 more.. Also you can edit the script.. Its very easy to edit them to your need like this.
Plus the fact that if I fly from one island to another when they are super close to each other I fly there, pick someone up, and I can't return to base without running out of fuel