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Topics - spartan 911

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16
Modification Help / Two Questions having to do with items/weapons
« on: August 05, 2008, 09:28:47 PM »
1. How do you make your hand invisible when holding a certian weapon/tool/item?

2. How do i make a gun fire burst or automatic?

17
Mapping Help / area zone
« on: July 12, 2008, 07:28:37 PM »
Is it possible to make a zone that checks to see if you have a certain body part on and if you don't it kills you and another that conters the first zone so it won't kill you?

18
Mapping Help / help with transparency
« on: May 15, 2008, 02:47:42 PM »
how do i make a semi-transparent model in torque contsructor?

19
Suggestions & Requests / space map
« on: May 13, 2008, 05:38:09 PM »
would it be possible to make a slate version of earth ?  for example: the higher you go the darker it gets and garvity weakens?

20
General Discussion / event music
« on: May 03, 2008, 10:50:42 AM »
post you music strings youve made with notes in the sond catagory of events


ill start heres a simple string: 11 10 6 7

21
Suggestions & Requests / transfrmers mod
« on: April 30, 2008, 09:25:48 PM »
i was woundering if it was possible to make a transforming mod

you would shoot a weapon at a vehicle and you could then use another button transform into the vehicle and the press the same button to transform back to a mnifig.it would be cool for city rpgs to pull up to a biulding and thenterorize it.

22
Modification Help / need help with add ons+maps
« on: March 22, 2008, 08:24:47 PM »
1. what do  save interiors as in torque constructer and in what file

2.how do i make a vehicle paintable

3.how do i make a weapon seem to charge up

4. is there any pacific way to export flat shaded models or do you just export it in the regular torque exporter (not the torque plus one )


-thanks for the help if you post and im sure this topic will help other inacperienced mappers with interiors and weapon makers-

23
Modification Help / vehical questions
« on: March 01, 2008, 01:01:58 PM »
what joints do i have to include in my model i know hub 1-4 and mount0-? but what else do i include in the model?

24
General Discussion / blockland advertisment
« on: March 01, 2008, 11:34:52 AM »
ok so i log onto moc pages and see two advertisments for blockland

when did badspot start advertising

25
Modification Help / model help
« on: February 27, 2008, 08:50:28 PM »
pk so when i make my model and try to flat shade it i go to use it in game but theres only a part of it there heres an example with text



model in milkshape
                        ________
           ______/                \_______________
          |             -------------|_______________|
           -------/   /   
                  /    /
                 _---_





heres in game          _______________
                                |                             |
                                |                             |
                                ------------------------

26
Modification Help / cyilinders in milkshape
« on: February 26, 2008, 06:39:34 PM »
does anybody know how to change a cylinders color?  my cyilinders are black and if i apply a texture they stay black but in game their textured.

27
Modification Help / switching models
« on: February 25, 2008, 03:15:16 PM »
what would you add or change to a script like the sword to switch models when you right click

28
Modification Help / 3 add-on questions
« on: February 20, 2008, 06:49:14 PM »
1.how do i make my gun shoot out bullets like a gataling gun or the mini gun

2.how do you make custom projectiles

3.how do i make a weapon have a secondary melee function

29
Modification Help / scripting private chat
« on: February 16, 2008, 02:30:08 PM »
can someone script this to be like a phone so when you press y it ask's you to type in the players name and goes into a chat mode with the player only

30
Modification Help / help with decale
« on: February 15, 2008, 03:17:10 PM »
can someone help me i made a decale and one side is the same color as  part of the decale

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