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Gallery / Bonster Hunter Tri
« on: September 26, 2010, 01:32:53 AM »Welcome!
well if any of us used to have, have, or wants to have a PSP, or maybe a wii, we have heard of this epic adventure called "Monster Hunter". since "tri" came out, I've wanting to make a replica, in blockland, of course! and making it all by myself would just be plain silly. so I've came to you guys, for help on making this epic adventure possible.
stuff TO DO
Weapon System 80%
(I've thinking in using the new RPG set, and variables for forging, upgrading)
Carving 95%
(I'm gonna use RollDice and AddVariable "on BotKill"... because crafting bots is not really possible:P)
Armor System 10%
(not so sure on this... I'm thinking Variables, with each variable setting your health higher)
Terrain >10% (?)
(I've not greatly done the first 3 areas of D. Island... this game is massive)
Monsters (pretty much done) 90% (if no mayor changes are made)
(I've decided to use AIs... bug mode, etc...)
Forging (done when crafting is done)
(just use what you've crafted/gather to make weapons/armor)
Gathering 5%
(Just hit your favorite gathering spot with your chisel and cawham!... just need to fix variables and finis models)
Selling/Buying 0%
(buying is pretty easy... but i'm not really sure on how to sell monster parts :S (Variables). im trying not to use city RP)
Misc 5%
(random things like transportation, weather, etc...)
We Need
Eventers
- mild-good experience, i might take your word for it, but in case, show me what you got!
- creativity and know around city RP and other Large Variable Mods
Modelers
- experience with Monster Hunter [kinda optional, but...] or other Medieval Style games/rp's
- creativity and sociable [communicative, interpersonal, you get the idea?]
Scripters
- I'm not sure when, but we are gonna need a scripter at some point
- disposed [is that the correct word?] and creative, of course.
leave your opinion, changes, a replacement for my 5 sec. photoshop, and request below [must i really tell you that?]
thanks?