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Help / Re: setting a brick as a zombie's target
« on: December 15, 2008, 08:00:22 PM »
make a zombie spawn on top of the brick you want to place as zombie target. so, on the zombie spawn put this:
(but before this) vheicle=horse
THEN:
onbottouch>bot>setdatablock>survivor
onbottouch>self>setcolliding>no
[500]onbottouch>self>setcolliding>yes
(events 1-2 an be raplaced by a single event:on bottouch>self>dissapear)
put these folowing events on the bottom bricks:
onbottouch>self(this can be replaced by the name of bricks if you want the zombie to go deeper into the bricks*)>setcolliding>no
[33] onbottouch>self>setcolliding>no
if you dont get it i cant longer help you
(but before this) vheicle=horse
THEN:
onbottouch>bot>setdatablock>survivor
onbottouch>self>setcolliding>no
[500]onbottouch>self>setcolliding>yes
(events 1-2 an be raplaced by a single event:on bottouch>self>dissapear)
put these folowing events on the bottom bricks:
onbottouch>self(this can be replaced by the name of bricks if you want the zombie to go deeper into the bricks*)>setcolliding>no
[33] onbottouch>self>setcolliding>no
if you dont get it i cant longer help you