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Messages - Uxie

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196
General Discussion / Re: Blocko Awards 2012!
« on: February 14, 2012, 09:23:34 AM »
Why is TurnipBlog in? I've never even heard of him..

Also Newcleus if you put me in the list and I get alot of votes I'll release my Kart. c:
No Brian you can't change my mind.

I'll be busy improving my kart.

197
General Discussion / Re: Blocko Awards 2012!
« on: February 13, 2012, 08:55:03 PM »
Smile = Hell no brother sorry but that eliminates your swag



198
General Discussion / Re: Blocko Awards 2012!
« on: February 13, 2012, 07:48:45 PM »
Then stop asking for an owning :3
where did i ask :C

199
General Discussion / Re: Blocko Awards 2012!
« on: February 13, 2012, 07:46:20 PM »
Not really.

I modeled for Reinforcement's Crumbling Stage.
I helped numerous players with coding, including some of the popular ones today.
I am in the process of making an entire new game with a team of 6 people.
I also am in the process of re-creating DRPG, and making it better.

I also do not see why Nobot is up there. He hasn't done anything extraordinarily lately.
stop owning me :c

200
General Discussion / Re: Blocko Awards 2012!
« on: February 13, 2012, 07:41:12 PM »
You need to add me to the poll :c
nop all u did was drpg

201
General Discussion / Re: Blocko Awards 2012!
« on: February 13, 2012, 07:39:25 PM »
Oh my loving god, BEFORE YOU EVEN ADDED THAT STUFF.
fu :c

who is voting for none of the above ;_;
me C:

202
General Discussion / Re: Blocko Awards 2012!
« on: February 13, 2012, 07:38:09 PM »
In either way I still added more :P
You needed my models to do like 20 KB c:

203
General Discussion / Re: Blocko Awards 2012!
« on: February 13, 2012, 07:37:18 PM »
make a bunch of section, like weapon maker, vehichle maker, tool maker, amateur 3d modelers, professional 3d modelers, game mode maker, server mod maker, eventer, event scripter (whoever made the coolest event, i suggest setplayertransform) ect..
Thats too many sections. I would add like 5 sections and then take one chosen out of the 5 to be the best.

204
General Discussion / Re: Blocko Awards 2012!
« on: February 13, 2012, 07:36:15 PM »
You added another 40 or 50. I am talking about before you even helped. Same with honor helping.
Doesnt matter. I still did.

205
General Discussion / Re: Blocko Awards 2012!
« on: February 13, 2012, 07:34:12 PM »
Nominate me for add-on modifier of the year.

I added over 80 KB of text files to DRPG :\
You always say that exact phraise. You may have done that much, but I've done about 40 or 50kb.

206
General Discussion / Re: Blocko Awards 2012!
« on: February 13, 2012, 07:29:16 PM »
@Uxie what you want to be nominated as ill hook ya up
3D Modeler.

..If that's an option.

207
General Discussion / Re: Blocko Awards 2012!
« on: February 13, 2012, 07:27:14 PM »
Put me in the list? c:

208
Modification Help / Re: Slate Bedroom & Slate Kitchen [+v21 update]
« on: February 13, 2012, 06:30:01 PM »
I still would really like to touch the bed and whatever.
I would want to see this as a static shape, where you can build on the floor as that is the slate, but the rest from the carpet up is the static shape.

209
It's not actually made, but it's nothing extraordinary. You just have to make some models and use a blb exporter. The point is, it's very possible for the community to implement.
Yeah I cant get the blb exporter working, but i thought this stuff was like generated. Eather way, I do want to see this done.

210
Oh my god I think I am now with the update and no longer against it.


Wait is this just a suggestion and not actually made?

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