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Messages - InvalidUniverse

Pages: 1 ... 30 31 32 33 34 [35]
511
Help / Re: ►►►Port Forwarding: How to host an internet game
« on: May 11, 2007, 09:19:26 PM »
i tried that too and it didnt work

512
Help / Re: Lights in BlockLand
« on: May 09, 2007, 11:05:10 PM »
I had an issue which on the Bedroom - Dark map, I was off far away from the house to where you could see it, and I have 8 lights, plus 3 from another players build, and the lights would not show 90% of the time.

I had to Self Delete and go back to my build and then the light would work about 95% of the time, but still flick off and on a few times...

I dunno if that is the same issue that you're having, but that's how I solved it for the most part. Its almost like the lights stop rendering, and you have to go far away, those renders die off, and then you return and they are re-rendered and work...
yeah thats half of what i mean

513
Help / Re: Lights in BlockLand
« on: May 08, 2007, 09:52:30 PM »
well there was only about 5 lights

514
Help / Lights in BlockLand
« on: May 08, 2007, 04:28:17 PM »
I have all the graphic settings on the highest they go but sometimes lights on bedroom at night for example dont show up. Basically i try turning on my light so i can see the entrance to the lower dresser but it never lights anything up around it except in certain camera angles which is usually 3rd person facing the ground. 

Sorry if this is under the wrong topic.

515
Help / Re: Name Changing?
« on: May 08, 2007, 04:20:46 PM »
when you change your name do you loose all trust or does it just dissapear after a while because i changed my name from invaliduniverse to Dan and some people i had full trust with or build trust i have zero now and they never removed me

oh yeah sorry i shouldnt have posted that i forgot i had to reinstall blockland several times sorry

516
Help / Re: ►►►Port Forwarding: How to host an internet game
« on: May 08, 2007, 04:15:25 PM »
i have a D-Link and when i type in username (admin) and nothing for pass  it just goes to a white page that says 401 unauthorized whould i just do the whole paper clip thing? PS: if this makes a difference im using a laptop

517
Help / Re: This computer has all the requirments fufilled...
« on: May 01, 2007, 05:01:25 PM »
wow thank you so much you were correct heres a bunch of  :cookie: :cookie:

518
Help / Re: This computer has all the requirments fufilled...
« on: May 01, 2007, 04:58:34 PM »
so do i make the computers screen zoomed out more or something in the blockland files?

519
Help / Re: This computer has all the requirments fufilled...
« on: May 01, 2007, 04:40:50 PM »
//-------------------------- 5/1/2007 -- 16:20:31 -----
Processor Init:
 Intel Pentium 4, ~2.50 Ghz
     (timed at roughly 2.51 Ghz)
   FPU detected
   MMX detected
   SSE detected
 
Math Init:
   Installing Standard C extensions
   Installing Assembly extensions
   Installing FPU extensions
   Installing MMX extensions
   Installing SSE extensions
 
Input Init:
   keyboard0 input device created.
   mouse0 input device created.
   DirectInput enabled.

--------- Parsing Arguments ---------
--------- Loading Common ---------
Loading compiled script base/main.cs.
Loading compiled script base/client/defaults.cs.
Loading compiled script base/server/defaults.cs.
Missing file: base/config/client/prefs.cs!
Missing file: base/config/server/prefs.cs!
--------- Loading MODS ---------
Skipping mod: Add-Ons


--------- Initializing FPS ---------
Loading compiled script base/client/init.cs.
Loading compiled script base/server/init.cs.
Loading compiled script base/data/init.cs.
Loading compiled script base/client/canvas.cs.
Loading compiled script base/client/audio.cs.

--------- Initializing Base: Server ---------
Loading compiled script base/server/mainServer.cs.
Loading compiled script base/server/scripts/centerPrint.cs.
Loading compiled script base/server/scripts/game.cs.

--------- Initializing Base: Client ---------
Loading compiled script base/client/message.cs.
Loading compiled script base/client/mission.cs.
Loading compiled script base/client/missionDownload.cs.
Loading compiled script base/client/actionMap.cs.
Video Init:
   Accelerated OpenGL display device detected.
   Voodoo 2 display device not detected.

Activating the OpenGL display device...
Activating the OpenGL display device... (NEW)
OpenGLDevice::setScreenMode -- can't switch to resolution larger than desktop in windowed mode!
Setting screen mode to 720x576x32@60hz (w)...
Creating a new window...
Acquiring a new device context...
Pixel format set:
  32 color bits, 24 depth bits, 8 stencil bits
Creating a new rendering context...
Making the new rendering context current...
OpenGL driver information:
  Vendor: NVIDIA Corporation
  Renderer: GeForce4 MX 420/AGP/SSE2
  Version: 1.5.3
OpenGL Init: Enabled Extensions
  ARB_multitexture (Max Texture Units: 2)
  EXT_paletted_texture
  EXT_compiled_vertex_array
  NV_vertex_array_range
  EXT_texture_env_combine
  EXT_packed_pixels
  EXT_fog_coord
  ARB_texture_compression
  EXT_texture_compression_s3tc
  (ARB|EXT)_texture_env_add
  EXT_texture_filter_anisotropi c (Max anisotropy: 2.000000)
  WGL_EXT_swap_control
  GL_ARB_vertex_buffer_object
  GL_EXT_multi_draw_arrays
OpenGL Init: Disabled Extensions
  3DFX_texture_compression_FXT1
  ARB_occlusion_query

Loading compiled script base/ui/defaultProfiles.cs.
Loading compiled script base/ui/customProfiles.cs.
Loading compiled script base/ui/ConsoleDlg.gui.
Loading compiled script base/ui/InspectDlg.gui.
Loading compiled script base/ui/InspectAddFieldDlg.gui.
Loading compiled script base/ui/LoadFileDlg.gui.
Loading compiled script base/ui/SaveFileDlg.gui.
Loading compiled script base/ui/MessageBoxOkDlg.gui.
Loading compiled script base/ui/MessageBoxYesNoDlg.gui.
Loading compiled script base/ui/MessageBoxOKCancelDlg.gui.
Loading compiled script base/ui/MessagePopupDlg.gui.
Loading compiled script base/ui/HelpDlg.gui.
Loading compiled script base/ui/RecordingsDlg.gui.
Loading compiled script base/ui/NetGraphGui.gui.
Loading compiled script base/client/metrics.cs.
Loading compiled script base/ui/FrameOverlayGui.gui.
Loading compiled script base/client/messageBox.cs.
Loading compiled script base/client/screenshot.cs.
Loading compiled script base/client/cursor.cs.
Loading compiled script base/client/help.cs.
Loading compiled script base/client/recordings.cs.

OpenAL Driver Init:
OpenAL
   Vendor: Creative Labs Inc.
   Version: OpenAL 1.0
   Renderer: Software
   Extensions: EAX 2.0, EAX 3.0, EAX Unified, and EAX-AC3

Loading compiled script base/client/scripts/allClientScripts.cs.
Loading compiled script base/client/ui/PlayGui.gui.
Loading compiled script base/client/ui/newPlayerListGui.gui.
Loading compiled script base/client/ui/trustInviteGui.gui.
Loading compiled script base/client/ui/miniGameInviteGui.gui.
Loading compiled script base/client/ui/JoinMiniGameGui.gui.
Loading compiled script base/client/ui/CreateMiniGameGui.gui.
Loading compiled script base/client/ui/mainMenuGui.gui.
Loading compiled script base/client/ui/aboutDlg.gui.
Loading compiled script base/client/ui/startMissionGui.gui.
Loading compiled script base/client/ui/joinServerGui.gui.
Loading compiled script base/client/ui/joinServerPassGui.gui.
Loading compiled script base/client/ui/connectingGui.gui.
Loading compiled script base/client/ui/loadingGui.gui.
Loading compiled script base/client/ui/optionsDlg.gui.
Loading compiled script base/client/ui/remapDlg.gui.
Loading compiled script base/client/ui/manualJoin.gui.
Loading compiled script base/client/ui/filtersGui.gui.
Loading compiled script base/client/ui/changeMapGui.gui.
Loading compiled script base/client/ui/noHudGui.gui.
Loading compiled script base/client/ui/ServerConfigGui.gui.
Executing base/client/scripts/default.bind.cs.
Missing file: base/config/client/config.cs!
Loading compiled script base/client/ui/adminGui.gui.
Loading compiled script base/client/ui/addBanGui.gui.
Loading compiled script base/client/ui/unBanGui.gui.
Loading compiled script base/client/ui/brickManGui.gui.
Loading compiled script base/client/ui/escapeMenu.gui.
Loading compiled script base/client/ui/adminLoginGui.gui.
Loading compiled script base/client/ui/printSelectorDlg.gui.
Loading compiled script base/client/ui/brickSelectorDlg.gui.
Loading compiled script base/client/ui/saveBricksGui.gui.
Loading compiled script base/client/ui/loadBricksGui.gui.
Loading compiled script base/client/ui/loadBricksColorGui.gui.
Loading compiled script base/client/ui/saveBricksWarningGui.gui.
Loading compiled script base/client/ui/AvatarGui.gui.
Loading compiled script base/client/ui/autoUpdateGui.gui.
Loading compiled script base/client/ui/newMessageHud.gui.
Loading compiled script base/client/ui/newChatHud.gui.
Loading compiled script base/client/ui/SelectNetworkGui.gui.
Loading compiled script base/client/ui/ProgressGui.gui.
Loading compiled script base/client/ui/fastLoadWarningGui.gui.
Loading compiled script base/client/ui/defaultControlsGui.gui.
Loading compiled script base/client/ui/savingGui.gui.
Loading compiled script base/client/ui/wrenchDlg.gui.
Loading compiled script base/client/ui/wrenchSoundDlg.gui.
Loading compiled script base/client/ui/wrenchVehicleSpawnDlg.gui.
Loading compiled script base/client/ui/keyGui.gui.
Loading compiled script base/client/ui/regNameGui.gui.
Loading compiled script base/client/ui/colorGui.gui.
Loading compiled script base/client/ui/colorSetGui.gui.
Loading compiled script base/client/ui/musicFilesGui.gui.
Loading compiled script base/client/ui/AddOnsGui.gui.
Loading compiled script base/client/ui/PortForwardInfoGui.gui.
Loading compiled script base/client/ui/demoBrickLimitGui.gui.
Loading compiled script base/client/scripts/clientAddOns.cs.
Binding server port to default IP
UDP initialized on port 0

520
Help / Re: This computer has all the requirments fufilled...
« on: May 01, 2007, 02:59:03 PM »
here ya go  :cookie:  i cut out the part that didnt have words and all btw or did you mean copy and paste everything in it

521
Forum Games / Re: CB Challenge: 9 - "Vehicles"
« on: April 30, 2007, 05:00:02 PM »
Can we use maya 8 unlimited or do we have to use CB  :cookie:

522
Help / This computer has all the requirments fufilled...
« on: April 30, 2007, 04:40:43 PM »
This computer has all the requirments fufilled but, it doesnt seem to work for my laptop is being repaired. :/ It installed correctly and I tryed reinstalling it 5 times but, when the screen with all the scripts comes up it looks like its about to start and says
Binding server to IP
UDP initialized on port 0
Engine initialized...

Though it never does anything??  :panda:

523
Clan Discussion / Re: The {BP} Clan
« on: April 30, 2007, 04:32:51 PM »
I'll make an application when i get my laptop back from the place. For some reason it wont work on this computer because it does have above the minimum requirments. :/

524
Gallery / Re: {BP} Smurf City
« on: April 30, 2007, 04:28:12 PM »
cool i give you a  :cookie: :)

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