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onActivate---self---fakekillbrick---[ ][ ][ ] [15]
onActivate---client---bottomprint---[You mine some copper! +1 mining XP]
onActivate---player---addVariable---[copper] [1]
onActivate---player---addVariable---[Mining XP] [1]
onActivate---client---displayvariable---[player] [chatbox] [copper]
onActivate---client---displayvariable---[player] [chatbox] [Mining XP]
onActivate---self---ifVariable---[player] [Mining XP] [GreaterEquals] [how much XP they need to have to mine the ore]
ifvariablefalse---client---bottomprint---[what you want it to say]
onActivate---self---fakekillbrick---[ ][ ][ ] [15]
onActivate---client---bottomprint---[You cut some logs! +1 logging XP]
onActivate---player---addVariable---[logs] [1]
onActivate---player---addVariable---[Logging XP] [1]
onActivate---client---displayvariable---[player] [chatbox] [logs]
onActivate---client---displayvariable---[player] [chatbox] [Logging XP]
Named Brick
onActive----"the brick you want to go to"-----setplayertransform----north
You have to have the mod editor file in program files/blockland
If you have that, then check your -mod editor thing. Also you know the button is F11 right?