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Messages - somthingsomthing

Pages: [1]
1
Help / Re: Authentication: Validating key ;-;
« on: September 01, 2016, 06:05:29 AM »
i already have tried that but norton doesnt let you disable it very easily

2
Help / Re: Authentication: Validating key ;-;
« on: August 30, 2016, 01:30:40 AM »
what about a firewall on the router (and/or modem)?

3
Help / Re: Authentication: Validating key ;-;
« on: August 26, 2016, 01:46:37 AM »
however - that wont work

4
Help / Re: Authentication: Validating key ;-;
« on: August 25, 2016, 05:28:08 AM »
i have forgotten rule one of fixing anything: the first step is being straightfoward
because that idea is the most simple

5
Help / Re: Authentication: Validating key ;-;
« on: August 25, 2016, 04:47:38 AM »
but i dont have a spare usb (and im to lazy to get another plus norton doesnt have its own uninstall the piece of crud)
so ill need an explanation on how to disable norton

---------------------------------------------------------------
Symantec you are bad at your job

6
Help / Re: Authentication: Validating key ;-;
« on: August 25, 2016, 02:00:09 AM »
okay so malware byte i don't have to care about
i also have the idea of moving norton to a seperate USB

7
Help / Re: Authentication: Validating key ;-;
« on: August 24, 2016, 02:40:08 AM »
also what about malware bytes?

8
Help / Re: Authentication: Validating key ;-;
« on: August 24, 2016, 02:12:34 AM »
i dunno how to disable norton alltogether :/

9
Help / Re: Authentication: Validating key ;-;
« on: August 24, 2016, 01:56:09 AM »
norton is re-enabling itself WTF

10
Help / Re: Authentication: Validating key ;-;
« on: August 23, 2016, 02:03:47 AM »
i forgot about doing a tracert:



Microsoft Windows [Version 6.1.7601]
Copyright (c) 2009 Microsoft Corporation.  All rights reserved.

C:\Users\(my name is here)>tracert blockland.us

Tracing route to blockland.us [104.25.140.4]
over a maximum of 30 hops:

  1    <1 ms    <1 ms    <1 ms  192.168.0.1
  2     1 ms     1 ms     1 ms  10.0.0.138
  3     *        *        *     Request timed out.
  4    22 ms    21 ms    20 ms  144.130.209.210
  5    28 ms    28 ms    21 ms  bundle-ether2.ken-edge902.sydney.telstra.net [20
3.50.11.104]
  6    23 ms    20 ms    23 ms  voc1765203.lnk.telstra.net [139.130.196.238]
  7    21 ms    21 ms    22 ms  bundle-101.cor03.syd03.nsw.VOCUS.net.au [114.31.
192.48]
  8    93 ms    24 ms    22 ms  bundle-100.bdr04.syd03.nsw.VOCUS.net.au [114.31.
192.45]
  9    21 ms    23 ms    22 ms  asn13335.cust.bdr04.syd03.voc us.net.au [175.45.1
24.197]
 10    21 ms    21 ms    21 ms  104.25.140.4

Trace complete.

11
Help / Re: Authentication: Validating key ;-;
« on: August 23, 2016, 01:54:12 AM »
i wouldnt know what Cloudflare is anyway
and my ISP would be Telstra
my firewall is controlled by norton so i have to disable norton anyway i think

12
Help / Re: Authentication: Validating key ;-;
« on: August 22, 2016, 03:29:14 AM »
someone get badspot on this lulz

13
Help / Re: Authentication: Validating key ;-;
« on: August 22, 2016, 02:40:39 AM »
That site displays its name in the corner like it should since i have checked that site

14
Help / Re: Authentication: Validating key ;-;
« on: August 22, 2016, 01:44:54 AM »
aside from having to go through norton to completely disable it i have tried that
and no i am not connecting from a public place
and what is an ISP?

15
Help / Authentication: Validating key ;-;
« on: August 18, 2016, 06:38:11 AM »
First of all:
(also its both steam and non steam ( i have 1 steam key and 2 normal keys)
tried portforwarding
tried reinstalling
tried DNS server stuff
tried key.dat
tried retrying a hundred times
tried waiting
checked all firewall anti virus etc.
i've checked all the sites
keep in mind: i live in australia
No proxy
----------
and nothing has worked for me and the console log will be below i have also probably forgotten stuff but what ever.the key wont authenticate and stays at "authentication validating key..." forever
also what are the chances that it goes a way halfway through working out the problem?
and the old key i had (and need to get back) whos name is "Random Player" (or it may be person) used to work so Im stumped

//-------------------------- 8/18/2016 -- 20:24:16 -----
Processor Init:
   Intel Pentium III, ~3.05 Ghz
     (timed at roughly 3.03 Ghz)
   FPU detected
   MMX detected
   SSE detected
 
Math Init:
   Installing Standard C extensions
   Installing Assembly extensions
   Installing FPU extensions
   Installing MMX extensions
   Installing SSE extensions
 
Input Init:
   DirectInput enabled.

Blockland v21 build 1984
Module Directory: C:/Users/SAM V/Documents/Blockland
Profile Path: C:/Users/SAM V/Documents/Blockland
Total Ram: 4040 MB
OS: Windows 7 Home Premium Edition Service Pack 1 (build 7601), 64-bit

--------- Parsing Arguments ---------
argc = 2
Parsing command line arguments:
--------- Loading Common ---------
Loading compiled script base/main.cs.
Loading compiled script base/client/defaults.cs.
Loading compiled script base/server/defaults.cs.
Executing config/client/prefs.cs.
Executing config/server/prefs.cs.
Loading compiled script base/server/defaultAddOnList.cs.
Loading compiled script base/server/defaultMusicList.cs.
--------- Loading MODS ---------


--------- Initializing Base ---------
Loading compiled script base/client/init.cs.
Loading compiled script base/server/init.cs.
Loading compiled script base/client/canvas.cs.
Loading compiled script base/client/audio.cs.

--------- Initializing Base: Server ---------------------
Initializing steamAPI...
  SteamAPI initialization failed.
Loading compiled script base/server/mainServer.cs.
Loading compiled script base/server/scripts/game.cs.

--------- Initializing Base: Client ---------------------
Loading compiled script base/client/message.cs.
Loading compiled script base/client/mission.cs.
Loading compiled script base/client/missionDownload.cs.
Loading compiled script base/client/actionMap.cs.
Video Init:
   Accelerated OpenGL display device detected.
Activating the OpenGL display device...
Activating the OpenGL display device... (NEW)
OpenGLDevice::setScreenMode 800 600 32 60 0
  safeModeOn      = 1
  fixedFrame size = 3
  caption size    = 22
  maxWindowWidth  = 1017
  maxWindowHeight = 739
Setting screen mode to 800x600x32@60hz (w)...
  winState.hGLRC does not exist
  winState.appDC does not exist
  winState.appWindow does not exist
Creating a new window...
  moving window
Window reactivating...
Acquiring a new device context...
  setting pixel format
Pixel format set:
  32 color bits, 24 depth bits, 8 stencil bits
Creating a new rendering context (2)...
Making the new rendering context current (2)...
  wglMakeCurrent worked
  don't need to ressurect texture manager
  setting vsync 0
  done setting vsync
  showing window
  setting forground window
  setting window focus
  done with OpenGLDevice::setScreenMode
OpenGL Init: Enabled Extensions
  ARB_multitexture (Max Texture Units: 4)
  EXT_compiled_vertex_array
  NV_vertex_array_range
  EXT_texture_env_combine
  EXT_packed_pixels
  EXT_fog_coord
  ARB_texture_compression
  EXT_texture_compression_s3tc
  (ARB|EXT)_texture_env_add
  EXT_texture_filter_anisotropi c (Max anisotropy: 16.000000)
  WGL_EXT_swap_control
  GL_ARB_vertex_buffer_object
  GL_EXT_multi_draw_arrays
  ARB_occlusion_query
OpenGL Init: Disabled Extensions
  EXT_paletted_texture
  3DFX_texture_compression_FXT1

OpenGL driver information:
  Vendor: NVIDIA Corporation
  Renderer: GeForce 7900 GS/PCIe/SSE2
  Version: 2.1.2
OpenGL Init: Enabled Extensions
  ARB_multitexture (Max Texture Units: 4)
  EXT_compiled_vertex_array
  NV_vertex_array_range
  EXT_texture_env_combine
  EXT_packed_pixels
  EXT_fog_coord
  ARB_texture_compression
  EXT_texture_compression_s3tc
  (ARB|EXT)_texture_env_add
  EXT_texture_filter_anisotropi c (Max anisotropy: 16.000000)
  WGL_EXT_swap_control
  GL_ARB_vertex_buffer_object
  GL_EXT_multi_draw_arrays
  ARB_occlusion_query
OpenGL Init: Disabled Extensions
  EXT_paletted_texture
  3DFX_texture_compression_FXT1

  Video::setDevice - activate call done
  Video::setDevice - resetting canvas
Resetting Canvas...

OpenAL Driver Init:
OpenAL
   Vendor: Creative Labs Inc.
   Version: OpenAL 1.0
   Renderer: Software
   Extensions: EAX 2.0, EAX 3.0, EAX Unified, and EAX-AC3

Loading compiled script base/client/scripts/allClientScripts.cs.
Activating package: CanvasCursor
Loading compiled script base/client/ui/allClientGuis.gui.
Executing config/client/config.cs.

--------- Loading Client Add-Ons ---------

Client checking Add-On: GameMode_Tutorial
Loading Add-On: GameMode_Tutorial (CRC:-2066542589)
Executing Add-Ons/GameMode_Tutorial/client.cs.
Executing add-ons/GameMode_Tutorial/tutorialCompletedGui.gui.

Client checking Add-On: Bot_Hole
Loading Add-On: Bot_Hole (CRC:762734326)
Executing Add-Ons/Bot_Hole/client.cs.
Executing Add-Ons/Bot_Hole/wrenchBotDlg.gui.
Executing Add-Ons/Bot_Hole/wrenchBotDlg.cs.
Activating package: ClientBotHolePackage

Binding server port to default IP
UDP initialized on port 24061
Starting client authentication...
Engine initialized...

Since Im still in school and its 8:30 Pm were i live my response will be tomorrow

Pages: [1]