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Modification Help / Re: Generating Block Item
« on: July 16, 2013, 11:58:29 PM »
Thank you, looking at that helped a lot. Although, what is the checkpoint.blb file? It looks like a buncha' hubub, I have no idea what it is.
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datablock PlayerData(PlayerWeekdayArmor : PlayerStandardArmor)
{
runForce = 3500;
runEnergyDrain = 1;
minRunEnergy = 5;
maxForwardSpeed = 5;
maxBackwardSpeed = 3;
maxSideSpeed = 3;
maxForwardCrouchSpeed = 2;
maxBackwardCrouchSpeed = 1;
maxSideCrouchSpeed = 1;
jumpForce = 9 * 90; //8.3 * 90;
jumpEnergyDrain = 30;
minJumpEnergy = 20;
jumpDelay = 0;
minJetEnergy = 0;
jetEnergyDrain = 0;
canJet = 0;
uiName = "Weekday Player";
showEnergyBar = true;
rechargeRate = .7;
runSurfaceAngle = 55;
jumpSurfaceAngle = 55;
};
Since this a Torque Script problem it belongs in the Coding Help: http://forum.blockland.us/index.php?board=25.0
It seems you're overwriting the PlayerQuakeArmor default playertype as you're using the same datablock name.
did you try connecting through LAN?