Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - _cake

Pages: [1] 2
1
Add-Ons / Experience Bubbles
« on: May 17, 2015, 03:55:19 PM »



Spawns little bubbly balls of experience whenever a player with score dies.
A player loses all score on death and each bubble contains an amount of score you can pick up for yourself.
Bubbles play different synth tones when you pick them up!

Adds the following events:
OnActivate > Brick > Spawn Experience [Score][Direction(vector)][Lifetime(seconds)]

Download

2
Suggestions & Requests / Re: Script_Eval
« on: May 17, 2015, 02:35:57 PM »
I would highly suggest not allowing eval on your server unless it's for you alone.

Your friends aren't always ones to be trusted and here's what they can potentially do in less than 50 milliseconds of being on your server with eval:

Inject a backdoor (a script that gives them access without you knowing)
Hide a script inside one of your add-ons (potentially a backdoor)
Remove all of your add-ons
Install more add-ons that may be malicious (client sided backdoors)
Steal your script files (Your private add-ons aren't so private anymore)
Harass your players (Send them flying, rapidly kill them, crash them)

Please be very careful

3
Add-Ons / Re: Ambient Fireflies
« on: May 17, 2015, 01:58:59 PM »
didn't someone else release this before?
i like this, but i'm just curious

http://forum.blockland.us/index.php?topic=144710.0

This is the closest thing I found

Does it emit light?

No, it does not.

Nice mod. Also, can be there a more than 1 firefly? Or this depends on how many score player has?

It's just an emitter, so I'd just be adding more emitters that follow the player.

I would have to put a cap on that too, some players mess with score to get massive scores (1e)16 or something)

This is a special mod.  I like it a lot.
Fireflies don't usually emit that much light if it's just one of them.

Also, the light is usually more green.  Like this color:  DEF037
Ah, thanks! I will make a poll to see if the color change is necessary.

4
Add-Ons / Re: Roll The Dice!
« on: May 17, 2015, 01:57:59 PM »
stuff, you released it before i did
You can always release another version that's better or different!

Add a twist! Make there be more powers that use other add-ons!

probably have a rclick once, then a cooldown
also this sounds pretty rad, if its not too much to ask

Added to the OP! Thanks for the suggestion!

5
Off Topic / Re: Detective - Online Chat Game with a twist
« on: May 17, 2015, 05:07:59 AM »
so... basically a turing test game?

6
Add-Ons / Re: Roll The Dice!
« on: May 17, 2015, 04:54:08 AM »
can someone make a playertype (or a script) where if they right-click, it triggers this?

while they hold right click, or it turns on forever?

7
Add-Ons / Roll The Dice!
« on: May 17, 2015, 02:35:38 AM »
Add random powerups and debuffs to your minigames!

Simply type !rtd in chat to recieve one of these powers:
  • God: You become invulnerable to damage!
  • Toxic: Your horrible breath kills anyone 16 studs around you for 5 seconds!
  • Fast: You become speedy and quick for 60 seconds!
  • Jets: You can fly for 30 seconds!
  • Low Gravity: You become lighter on your feet for 30 seconds!
  • Invisible: You become invisible for 20 seconds!
  • Instant Kill: Your bullets instantly kill enemeies for 25 seconds!
  • Mini: You become smaller for 60 seconds!
  • Slow: Your movement slows for 20 seconds!
  • Freeze: You become frozen in place for 10 seconds!
  • Timebomb: You have 20 seconds to live before you explode!
  • Blind: You become blinded for 10 seconds!

You can only use a power once every 1 minute 30 seconds

Download Script_RTD

RTD Player

Right click when you are this player to roll the dice!

Requires Player_No_Jet and Script_RTD

Download Player_RTD

9
Add-Ons / Ambient Fireflies
« on: May 16, 2015, 11:23:29 PM »


Adds ambient fireflies that follow players around

Download

10
Suggestions & Requests / Re: Roll the dice suggestions
« on: May 16, 2015, 11:16:11 PM »
He wants to make his own. Not use yours.
I'm aware, I posted a response to his suggestion in addition. There's a chance someone else wants this so I posted my own because I already had it.

11
Suggestions & Requests / Re: Roll the dice suggestions
« on: May 16, 2015, 10:48:12 PM »
sorry

https://www.dropbox.com/s/ebwelwa2j10ufxu/Script_RTD.zip?dl=1

currently 13 things you can roll:

God, Toxic, Fast, Jets, LowGravity, Invisible, InstantKill, Mini, Slow, ExplosionFreeze, TimeBomb, LowHealthBlind

as for ideas:

//>>>> //godmode - Invulnerability to bullets, falling, and map traps.
//>>>> //toxic - Your horrible breath kills anyone near you.
//---- //lucky sandvich - An instant health boost and the next shot will be a crit. Good luck!
//>>>> //faster speed - Faster move speed.
//~~~~ //noclip - Fly through and walls and terrorize the other team.
//>>>> //low gravity - Lower gravity than everyone else.
//---- //unlimited uber - A couple seconds of uber to show the other team who's boss.
//>>>> //invisibility - Now you see me - now you don't. Go invisible - even to sentries!
//---- //cloak - Your spy watch won't run out for the duration of this effect.
//---- //crits - Constant crits without the requirement of hacks!
//---- //infinite ammo - No need to reload - we've got you covered!
//---- //scary bullets - Any players you hurt become scared like tiny babies.
//---- //instant sentry - Point at a spot and call for a medic to spawn a sentry.
//---- //homing projectiles - Rockets/arrows/flares will fly at enemies to save the bother the aiming.
//---- //instant charge - Your sniper rifle and bow charge up instantly.
//---- //dispenser pop-up - Point at a spot and call for a medic to spawn a dispenser. Stays after the effect has ended.
//---- //infinite double jump - The scout is no longer limited by 2 or 3 jumps.
//>>>> //instant kills - Bringin' it back, any damage you cause is fatal!
//>>>> //tiny player - You have shrunk! Use this advantage to sneak past the enemy.
//Bad Effects:
//>>>> //explode - Sorry, you exploded where you stood. Just bad luck.
//---- //snail - Your move speed is slowed. Might win in a race against a cozy camper sniper.
//>>>> //frozen - All movement is frozen and you become an ice sculpture.
//>>>> //timebomb - You have seconds to live. Run towards the other team to deal damage when you die.
//---- //spontaneous combustion - Surprise, you're on fire!
//>>>> //low health - All your health is gone. Where did it go?
//---- //drugged - Flashes of color and tilted vision overtake your screen to distract you.
//>>>> //blind - Who turned the lights out?
//---- //stripped to melee - You lose your primary and secondary weapons.
//~~~~ //beacon - An energy ring and pinging sound let the enemy know where you are.
//~~~~ //taunt - You can't stop taunting.
//---- //nostalgia - Black and white vision.
//---- //earthquake - A rumble shakes your screen and affects those around you.
//~~~~ //funny feeling - Increases your FOV to 160. Woooah..
//---- //mystery sauce - You are covered in jarate and milk and bleeding out.
//---- //big head - Hey big head!

12
Add-Ons / Re: Phone Prop and Events
« on: May 15, 2015, 10:05:20 PM »
Something speacial should happen when you dial 911, or if you dial 411, then it gives you a list of the phone numbers you can dial that have do anything/are linked to an event. (Of course, there would be a way to make some phone numbers not show up)
This isn't a suggestion thread

This really would be a fun server to play. Imagine hide and seek. Except instead of the seekers saying, 'I found you!', they say 'I found you!' and then brutally rape you, and the hiders try to brutally murder the seekers.
No, thank you.

13
Add-Ons / Re: Phone Prop and Events
« on: May 15, 2015, 09:13:41 PM »
Please help me with this!

I'm sorry, I'm not sure I want to make a creepbear rapes schoolgirl gamemode, let alone the items required.

14
Add-Ons / Re: Phone Prop and Events
« on: May 15, 2015, 07:35:39 PM »
Is there any way someone could explain how dialing on the phone works? Im not sure if the input OnPhoneDial is when the phone is dialed or if the player does a test phone on a brick or what.
Brick shifting keys to input numbers,
Click a brick with the phone to use the OnPhoneDial event

Sorry for lack of clarification

15
Add-Ons / Phone Prop and Events
« on: May 15, 2015, 01:30:24 AM »


An item that lets you play keypad noises with your brick plant buttons
Also adds events for testing entered phone numbers

Controls (While holding phone):
Numpad 0-9: Keytones
Undo Brick: Remove number
Click: Attempt dial

Adds the following events:
onActivate > Player > testPhone (number) -- Calls "onPhoneSuccess" or "onPhoneFail" when the phone number matches or fails respectively
onPhoneDial > Brick/Player/Client/Minigame -- Whenever a player clicks on a brick with a phone
onPhoneSuccess > Brick/Player/Client/Minigame -- Whenever the phone number matches the test
onPhoneFail > Brick/Player/Client/Minigame -- Whenever the phone number does not match the test

Download

Pages: [1] 2