1
Modification Help / Re: [W.I.P] Kitchen StaticMap
« on: November 09, 2015, 02:51:58 AM »Any news? Did you give up?
No, and no, I was taking a break for Halloween, and then I had to go away from home.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
Any news? Did you give up?
I have the slopes recreated from heightmap imported into blender with a few tweaks. If you don't have it already, I wouldn't mind sending you the .blend file and see if you can do anything with it. If this version is too low poly, I can send you a higher quality version. It may take a while to make but I can manage it.
link
EDIT: I just remembered It may not be to scale anymore due to me testing with it, if that's the case I apologize.
these are amazing ayyitsaj do you think you'll be able to do other maps after spyglass and Kitchen?
Holly stuff...
Well I am... impressed!
Looks like I might actually host my TDM again one day, also is there any way to make the slopes probably like 4 clones of the same area surrounding each other and then have them loop so its like "Never ending" terrain?
How are you doing that? :o
For request I have to only say...Spyglass
It would take the work of a god to makes Slopes
I thought slopes was not possible because of its complex collision model, I mean that is a terrain and not an interior.
For request I have to only say...Spyglass
Glad to see someone else is tackling the project, I'm hopping if everything goes well you try other maps.
Actually, He's working on it:
Looke here:
http://forum.blockland.us/index.php?topic=266409.0
-snip-
He was talking about this add-on. More specifically, the models.Oh, then no, the model is from pre v21 Blockland Kitchen map, ported to work with StaticMaps.
Considering your forum profile, you do understand my speculation, right?Yes, I do.
What I meant to ask was: Did you make this yourself?