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Messages - BarbarianKabbage

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1
Help / Re: problem with shaders
« on: April 21, 2017, 09:36:24 PM »
This makes more sense, I hope Nvidia can fix this.

2
I recently updated to a newer graphics card and now the shaders in blockland are broken. When I put them on, the screen glitches out and every time it refreshes, it just clones the image over itself similar to the end of a game of Solitaire on Windows.

Help would be appreciated!

(Yes I updated Nvidia Drivers)

3
Suggestions & Requests / Re: [Brick] Vertical Grill
« on: April 18, 2017, 09:58:47 AM »
Hm well the 8x8 is definitely flippable. That'd be 20 plates high, or 6 bricks and 2 studs high. Interesting idea.

I'm using the Portal brickpack, and that's the perfect fit.

4
Suggestions & Requests / Re: [Brick] Rotated Grill
« on: April 18, 2017, 01:27:57 AM »
maybe vertical?

Yes that's what I meant thanks for pointing that out.

5
Suggestions & Requests / [Brick] Vertical Grill
« on: April 17, 2017, 08:26:51 PM »
I'm building a Portal themed map, and I was wondering if somebody could make me a vertical 8x8 Grill.

6
Gallery / Aperture Science Presents: The Portal Project
« on: April 17, 2017, 11:54:39 AM »
This is a small project I'm starting, called the Portal Project where I make portal-like levels.

The Buttons work along with the cubes.





Behind the scenes




Hope you liked it. It was a triumph completing this first chamber.

7
Gallery / Re: Destroy the Wall (replica from roblox)
« on: January 15, 2017, 01:56:12 AM »
Oh the nostalgia that brings...

8
Add-Ons / Re: NewSound_Roblox
« on: December 10, 2016, 03:07:56 PM »
I remember that sound. When I was young I'd play Roblox, the got pissed because they changed everything. It really doesn't even have to do with 'Blox' anymore. Blockland has stayed true to itself ever since it was made.

9
Gallery / Re: [WIP] Unnamed Plaza 2
« on: November 30, 2016, 09:01:09 PM »
For it to be a plaza, it would technically have to consist of an area surrounded by road with buildings in it.

https://www.youtube.com/watch?v=yqmso0c9CBs
Title: How streets, roads, and avenues are different
Channel: Vox

10
Add-Ons / Re: Procedural Terrain Generator (2nd Video Tutorial Added)
« on: September 10, 2016, 02:07:01 PM »
It's like the No Man's Sky we never got. And it's completely customizable!  :cookie: :cookie: :cookie:

11
Gallery / Re: Budapest Nyugati Train Station WIP
« on: September 09, 2016, 08:45:37 PM »
I believe that is the station Half Life 2's is based off of.  :cookie:

12
Gallery / Re: piber20's ROBLOX Classic Pack
« on: September 09, 2016, 08:40:15 PM »
Very cool!, it reminds me to the good old Roblox :'), great job

Very nostalgic.  :cookie:

13
Gallery / Re: new brickitect
« on: September 06, 2016, 12:37:30 AM »
I don't think building should be a competition. Build-offs are great, but this is a little overkill. Instead of saying Brickitect doesn't belong, you should just completely leave him out of the subject. He doesn't really need to be brought up in the first place.

14
Suggestions & Requests / Re: BLB Portal Door
« on: August 30, 2016, 02:05:51 PM »
I think he means in Portal

Oh, that makes more sense.

15
Suggestions & Requests / Re: BLB Portal Door
« on: August 29, 2016, 07:45:40 PM »
Not pitch black but with the swirls that appear when you use a low-end graphics card (coughGeForceFXcough)

I've never seen that in Blockland. Do you have a picture?

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