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Messages - imdadanman

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1
Suggestions & Requests / Re: Dungeons and Dragons
« on: October 24, 2010, 12:40:52 AM »
As useful as a dice mod would be I can't find one at all with archives or anything

2
Suggestions & Requests / Re: Dungeons and Dragons
« on: October 24, 2010, 12:14:28 AM »
I just honestly would love a dice aspect of some sort or something like it and the fact people would actually help one another out and be like a team that works together and communicates strategies and stuff

3
Suggestions & Requests / Dungeons and Dragons
« on: October 23, 2010, 11:56:27 PM »
I have no idea how it'd play out, but imagine a server with turn based play, varying attacks, you know the good ol' Dungeons and freakin Dragons.

p.s.
Call me a nerd? You're pretty mature and cool seeing how you also play a game about legos. I'm not setting up an attack or nothing, just saying DnD is fun and no i am not the kinda player who gets way to into it but just imagine the amazing games!

You and a team of players go into a cave in hopes to kill the giant troll who ate the children of your village. In your bag is...
-your trusty bow
-dagger
-potion of health (lets hope it doesn't come to that!)
And by your side is the mighty wizard and warrior you killed a room fulla goblins with to assist you down further into this dark and gloomy place.

Tell me whatcha think guys!

4
General Discussion / Re: Zapt campaign, need a little help or suggestions
« on: October 12, 2010, 08:25:06 PM »
i like all the effort you put in hahaha ill take a few things but i give you credit right now haha ill take a few make my own you know but thanks guys thanks a bunch

5
General Discussion / Re: Zapt campaign, need a little help or suggestions
« on: October 12, 2010, 05:41:12 PM »
but any ideas for a 3rd level anyone?

6
General Discussion / Re: Zapt campaign, need a little help or suggestions
« on: October 12, 2010, 04:32:33 PM »
thatd work good maybe have like a mini safehouse section with the improved guns and bombs/ health and junk and have a radio that has a blinking red light and junk so when you click it, it'll say "...to anyone who can hear this, head to the blockburg shopping mall at once! The evac helicopters will be arriving there soon so hurry up and get there!"

sound good?

7
General Discussion / Zapt campaign, need a little help or suggestions
« on: October 11, 2010, 11:43:02 PM »
So me and my friend Fartsy are building our first campaign.

So far we're making it like a L4D campaign with 4 levels and a finale thing at the end (woohoo)

But my only question is, what will the last 2 levels be?

Level 1: You and your teammates begin in a jail cell in a rinky dink sheriffs office only to find (well weapons and ammo and) that everyones gone! walking down the street a tad into the tiny little town you get jumped by a few normal zombies blah blah you know how that works. Walk down a hill through another tiny town section into a woodsie mountainish area which clears out eventually to the entrance to a big business building. The building is basically full of offices, a cafeteria/staff room, and a room with computer desks. After escaping through a back door on the building you get jumped by a horde right outside a tunnel leading to Brickville.
(the way i set it up, upon touching the last piece of baseplate in tunnel you "escape", then when all players leave the map i load level 2 as these maps can be a tad bit hefty.)


Level 2: We havent yet started the building on this map so all we currently have are ideas.
-Start level exitting tunnel and entering small community
-some point enter a large school with many floors
-enter a large sewer floor
-exit sewer through a sewer lid and end  level by entering some huge building or maybe mall.
-level ends upon entering building.

so now this is where you blocklanders can help me and fartsy.
What should the building be?
what should the finale be?
where should it be?
who gets first post?

Well i hope you guys can help thank you and goodddd buhh  :cookieMonster:

8
Gallery / Re: small house
« on: July 08, 2010, 11:52:07 AM »
there is no bathroom but there is an outhouse if that matters

9
Off Topic / Re: Do You Believe In Zombies?
« on: July 07, 2010, 02:21:48 PM »
That book is fiction stupid, I bought and read it. Solinum or whatever its called doesn't exist and never did. Its basically a what to do if book, in the same sense I could write a book called giant centipede survival guide and blab on about some random mushroom that doesn't exist that changes the centipedes and ramble on about how it does and persuade people into thinking its real or true, throw in a couple nice stories about when it "happened" and wham-o I am now = Max Brooks

10
Gallery / Re: [F] Focus app
« on: July 06, 2010, 03:17:04 PM »
exterior looks good

but in some rooms where you have the no stud pieces, print bricks? EX. the living room, where the tv is the floors missing carpet and if you found a way around that it'd be perfect IMO.

like the stairs outside and the flower vases, creative

11
Gallery / small house
« on: July 06, 2010, 03:12:10 PM »
Tell me whatchew think!

x/10 please and thankya

p.s. I wanna start another build but i have no idea what to make, any suggestions, no spaceships or anything too huge, just a small project, thank you once again!

12
Gallery / Re: Gauntletish Dungeon crawler game
« on: June 25, 2010, 01:58:01 PM »
its still a WIP so it could be a while but that was the very short first level

13
Gallery / Re: Gauntletish Dungeon crawler game
« on: June 24, 2010, 09:20:09 PM »
thank you it will come out nice i hope, its my first rpg-ish build

14
Gallery / Gauntletish Dungeon crawler game
« on: June 24, 2010, 06:43:21 PM »
Me and fartsy are trying to make a dungeon crawler ish game

the game's campaign will hopefully include:

-treasure (new weapons, better armor, etc)
-traps and puzzles
-secrets
-boss battles
-fun

here are pictures of the first level.

http://s934.photobucket.com/albums/ad187/imdadanman/Dungeon%20campaign/

rate x/10 thanks

15
I hope we get to see "E1" on the title someday.

Uh Bushido. When's the Tier 2a skins coming out? (The M60 you said you made...)

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