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Modification Help / Re: Dedicated Saving bug?
« on: November 14, 2009, 04:29:52 PM »
I think I updated that (and something else). Try this:
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That script won't actually work in v12 because you can't use setShapeName.Yeah but it's still the same script, he just altered it slightly without giving any credit or even acknowledging that he didn't make it.
This is stolen. I had this same exact script about 3 months ago. Same code and everything, even the Mr.Toggle was in it.Wrong, I wrote this script.
I believe if you are very close to a Zombie or bot that is moving towards you, the muzzle point is redirected upwards and to the side due to possible lag/compensation causing you to be extremely close to them.It's not only zombies; try this (in the bedroom):
if(firstWord(getField(%paramList, %c)) $= "dataBlock" && %brick.eventOutputParameter[%b, %c + 1] >= 0)
%params = %params TAB %brick.eventOutputParameter[%b, %c + 1].uiName;
else
%params = %params TAB %brick.eventOutputParameter[%b, %c + 1];
with: if(firstWord(getField(%paramList, %c)) $= "dataBlock" && isObject(%brick.eventOutputParameter[%b, %c + 1]))
%params = %params TAB %brick.eventOutputParameter[%b, %c + 1].getDataBlock();
else
%params = %params TAB %brick.eventOutputParameter[%b, %c + 1];
getSubStr(...): error, starting position and desired length must be >= 0: ("",1, -1)
BackTrace: ->escapeMenu::clickLoadBricks->Canvas::pushDialog->GuiCanvas::pushDialog->LoadBricksGui::onWake
getSubStr(...): error, starting position and desired length must be >= 0: ("",1, -1)
BackTrace: ->escapeMenu::clickLoadBricks->Canvas::pushDialog->GuiCanvas::pushDialog->LoadBricksGui::onWake
function testQuotas()
{
%quota = getQuotaObjectFromClient(localClientConnection);
setCurrentQuotaObject(%quota);
clearCurrentQuotaObject();
echo(getCurrentQuotaObject()); // echoes 0
setCurrentQuotaObject(%quota);
clearCurrentQuotaObject();
echo(getCurrentQuotaObject()); // echoes %quota (clearCurrentQuotaObject hasn't worked)
}
function clearQuota()
{
clearCurrentQuotaObject();
}
function testQuotas()
{
%quota = getQuotaObjectFromClient(localClientConnection);
setCurrentQuotaObject(%quota);
clearQuota();
echo(getCurrentQuotaObject()); // echoes 0
setCurrentQuotaObject(%quota);
clearQuota();
echo(getCurrentQuotaObject()); // echoes 0
}
function testQuotas()
{
testQuotasOnce(); // echoes 0
testQuotasOnce(); // echoes 0
}
function testQuotasOnce()
{
%quota = getQuotaObjectFromClient(localClientConnection);
setCurrentQuotaObject(%quota);
clearCurrentQuotaObject();
echo(getCurrentQuotaObject());
}
$CityRP::jobs::tools3 = "hammerItem wrenchItem printGun lockpickTool";
As long as lockpickTool is the name of the weaponImage.