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Messages - Killbunny

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1
Help / "Broken" Addons? Sciprt_AutoWrench and Client_EventSGUIplus
« on: February 24, 2018, 02:08:10 AM »
I don't have any clue how this happened, but my Blockland refuses to "acknowledge" the existence of these addons all of a sudden. Last night they worked fine, but this morning they don't show up in my addon list. Glass asked to update AutoWrench but it still doesn't appear in the addon list. I've tried reinstalling the addon and reverting the folder. I haven't installed any other addons since AutoWrench. Is this a known bug? I'm completely out of ideas :(

2
Suggestions & Requests / Re: Duke Nukem-ish Playertype
« on: November 21, 2011, 11:33:40 PM »
oh god

make it so that

if you look up or down

the FOV goes apestuff

3
Off Topic / Wii Hacking Thread!
« on: August 04, 2011, 06:11:08 PM »
General Wii modding/hacking thread.

Also, can anyone help me with this issue:

I'm trying to get HackMii on my wii (4.3u)
Problem being, I don't have any of the "required games" to run the hack and no way of getting them any time soon.

Is there a way around this? PLEASE let me know if you can use HackMii WITHOUT a game.

4
Off Topic / Re: Ctrl + V game.
« on: November 14, 2010, 08:32:05 PM »

5
Add-Ons / Re: Blockland VALVe Mods
« on: October 23, 2010, 03:29:45 PM »
Quote
No; No; Negative; Negatory; My richard; No; Nope.avi

6
Add-Ons / Re: New Item: Plush Bunny
« on: October 11, 2010, 07:59:35 PM »
I like.

7
Suggestions & Requests / New RP Concept
« on: October 05, 2010, 07:01:21 PM »
I've been working with events and such and I have a great idea for a new RP style.

[Insert RP Name Here]
A few new things:

The door system. The door can only be opened from the knob. It also stays open until you click the knob (this is simple events.)
However, key-ing the knob locks and unlocks it based on your HOUSE NUMBER VARIABLE.
A varlink system that lists your owned lots (so you can switch to the proper key) would be tricky to make but I think possible.

HUD.
I wanted to make a simple yet detailed hud that contained the common information you need to know. Here's a drawing I made showing how I'd like it to look:
(Sorry for weird image, blame ImageShack)
I'm not sure how to modify everything and the placement of HUD elements, but I have seen some other RP huds which do it.
The arrow could be done with waypoints and the compass system.

Please tell me if this is a worthwhile thing, because if you give it time it can blossom into a beautiful RP flower.

8
Modification Help / Re: Activating with a Weapon
« on: October 04, 2010, 06:03:16 PM »
So wait, that code that M posted.
What do I do with that, like, do I put it in my Addons Folder?
I don't do coding at all...

9
Gallery / Re: Portal 2: Repulsion Gel
« on: October 02, 2010, 09:28:48 PM »
Yes you may, as soon as I get FRAPS working again and get off my lazy ass

10
Gallery / Re: Portal 2: Repulsion Gel
« on: September 23, 2010, 06:58:12 PM »
There's a setscreen event?
It's one of the many special events that is packaged with PropSys.
It sets the color of the screen (TV, monitor, etc.)
Works with transparencies, which makes a cool illusion.

11
Gallery / Re: Portal 2: Repulsion Gel
« on: September 23, 2010, 06:56:49 PM »
What's it do? How do you "Bounce away"?
onPlayerTouch -> Player -> addVelocity -> (Like 20 or so)
onPlayerTouch -> [Secret Brick] -> playSound -> [Placeholder]

12
Off Topic / Re: Ctrl + V game.
« on: September 23, 2010, 02:00:37 PM »
I lied. That's from earlier. Cool though eh.
This is what was really on my clipboard.
http://www.youtube.com/watch?v=Bm5sEaC5tBA

13
Off Topic / Re: Ctrl + V game.
« on: September 23, 2010, 01:41:37 PM »

14
Gallery / Re: Portal 2: Repulsion Gel
« on: September 23, 2010, 01:36:11 PM »
stuff.
I forgot, that you need the PropSys (with setScreen).
The computers turn black when you click them, otherwise the whole things just turn red.

Activate the door to turn back to a normal player, and hit the button in the room to reset the chamber.

15
Gallery / Portal 2: Repulsion Gel
« on: September 23, 2010, 11:58:04 AM »
Hey, guys. This is my first build in the gallery, so be gentle.
I remade a chamber from Portal 2, the Repulsion Gel.
For those who do not know, Repulsion Gel is a type of paint that you can apply to the floors and walls in Portal 2. It bounces you away from it.
This map showcases an event I made to mirror the function.



Download it at http://www.mediafire.com/?k3c9mzwclfbtbrf

If you need help knowing what bricks/etc. you need for this to work, check out the enclosed Readme file.

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