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Games / Re: EVE Online
« on: December 10, 2009, 09:11:22 PM »
I've been playing for a while. Currently flying a Hulk, and Caldari.
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There is no actual evidence for evolution that has been found anywhere.LOL
It is milkshape. I can have custom shadow in blender fine.Yeah, that's probably it. I haven't tried exporting models since I got 3ds max. So I'm only recalling experiences from back'in the day with milkshape.
I still can't get rid of the collision shadow, i made the LOD of the other parts 16 then 0, nothing worked, the LOD for the collision is of course -1 so it collides with the ground, players and projectiles how do i stop this?I honestly think it's a problem with blockland itself, because I've had this problem since a few updates ago; And no advice I've taken has fixed it.
Awesome, but too smoothed IMO.It looks like it's smoothed, but those are just the default shadows in my perspective view port.
Just add more detail (lol detail >:P) Then it's perfect.Oh god no, this was just for mockup purposes, hence the lack of detail. The rights to making this addon is heed's, so I've got no interest in taking over now.
Heed might even be able to help you bring it in-game.
What the forget are you talking about?Jack of all trades, but I don't like modeling.
You can model.
I'll try and throw together a quick mockup to show you what I mean, heed.
Look, I know it has to be perfect.I'm not a modeler.
But you seriously should try making on your self if you want one.
I'm sorry but I'm going to have to disagree.I'm not bitching, I'm giving my opinion on it.
It looks like a troop transport.
And it's blocky.
So i have no idea what you're bitching about.