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Messages - Glædr

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1
Clan Discussion / Re: ●[AoB]● - Architects of Blockland - 2014
« on: March 08, 2014, 04:48:38 PM »
Would I have to re-apply?

Nope

2
Clan Discussion / Re: ●[AoB]● - Architects of Blockland - 2014
« on: March 07, 2014, 11:05:09 PM »
Yay Spring Break for me, this means I can actually do stuff now!

why would you apply with an unfinished build?
Yeah, that's the main problem I have with this app.  I'd like to see it finished first.

Was I kicked off AoB? :(
Everyone was 'kicked out' unless they came to the server (my server) and did stuff.  You can still come and get back in though.

Also, just a quote I saw from the app thread.
the interior is 50% vertical print plates
you just dont overuse something like that
you have to use it where its truly necessary instead of constantly all the time

OH BOY

3
Clan Discussion / Re: ●[AoB]● - Architects of Blockland - 2014
« on: February 22, 2014, 04:30:15 AM »
is brickitect in it?
Uhh... no... we have a member list in the original post.

4
Clan Discussion / Re: ●[AoB]● - Architects of Blockland - 2014
« on: February 22, 2014, 12:39:44 AM »
I can probably get on during most of the time during this weekend.  School has just been so overwhelming lately.

5
Clan Discussion / Re: ●[AoB]● - Architects of Blockland - 2014
« on: February 06, 2014, 10:35:04 PM »
Double post, but everything should be back up now.

6
Clan Discussion / Re: ●[AoB]● - Architects of Blockland - 2014
« on: February 03, 2014, 12:49:46 AM »
Not sure why the server is down at the moment, I'll try to get it back up as soon as possible!

7
Clan Discussion / Re: ●[AoB]● - Architects of Blockland - 2014
« on: January 22, 2014, 06:37:40 PM »
fewer*

Oh yeah, forgot about that rule.

8
Clan Discussion / Re: ●[AoB]● - Architects of Blockland - 2014
« on: January 16, 2014, 06:14:02 PM »
Sure it was...

Ummm... it actually was, we just took some structural ideas from yours.  We were using your design for a bit, but I decided that I wanted to completely reshape it using wedges rather than just regular studs.  Plus, the lid design is different, and the whole thing uses less bricks and a lot less invisible bricks.

9
Clan Discussion / Re: ●[AoB]● - Architects of Blockland - 2014
« on: January 14, 2014, 03:27:22 AM »
New piano design!  The rim isn't as even in width as the other one, but the overall shape is much smoother and realistic (Plus it was made by an actual AoB member).




10
Clan Discussion / Re: ●[AoB]● - Architects of Blockland - 2014
« on: January 13, 2014, 12:35:39 AM »
Thanks, I did it myself.

Yeah, everyone else in the clan is just there to watch Dante make this.

11
Clan Discussion / Re: ●[AoB]● - Architects of Blockland - 2014
« on: January 09, 2014, 08:25:36 AM »
Looking forward to seeing what AoB produces this year. I'm interested to see how youll play out having 5 leaders :o

Well we only have 4 leaders listed up there, and considering that Jake isn't too active, it's really more like 3.

12
Clan Discussion / Re: ●[AoB]● - Architects of Blockland - 2014
« on: January 09, 2014, 01:27:37 AM »
Let's do this.

13
Gallery / Re: AoB Application - By Bishop
« on: January 12, 2013, 12:23:44 AM »
ok lets read this stuff


longest constructive criticism ever

new record



I think I actually wrote a longer one on another AoB app sometime in like, 2010.

14
Gallery / Re: AoB Application - By Bishop
« on: January 12, 2013, 12:14:22 AM »
Well, here we goooooooo....

Exterior:
To start off, I feel that the shaping of the first floor's outer wall wasn't executed very well.  Usually you would want the thicker/larger parts of the building at the bottom for stability, and reversing it in this case looks pretty odd in my opinion.  Additionally, the columns on each of the corners was an interesting idea, however it didn't really seem to work out that greatly, and doesn't really fit in with the rest of the exterior.  I also dislike how it isn't always next to some of the recessed wall.  The point of those sort of columns is so there is a much more noticeable and cleaner transition around corners through the use of depth.  However, since it is next to a part of the wall that isn't recessed, it doesn't give that feeling of depth as vividly, and doesn't work as well.  I also have a problem about the top of the first floor wall.  It looks very short and restricting, and I think that you could have raised the top of the brick pattern by a block to make the building look more open, but right now it looks like it's blocking part of the window (even though it may not be), and makes the first floor look shorter than it actually is.  In terms of how the roof is, I also find it strange how the roof seems recessed compared to the walls.  I guess that's just a personal thing, but it makes the building seem smaller than it actually is.  For the roof itself, I dislike how the edges of it are exposed.  It would look much nicer if you added some kind of edge piece to the end of it.  Those windows on the sides of the roof also seems to lack a proper framing, which makes for a rather amateur-looking transition to them, and the brace on the side of the roof also looks rather awkward how it is done.
However, I like the color choices that you used for the exterior, it creates a very nice, warm feeling to the overall style of the building, and the base of it was also done very nicely. Very simple, yet very effective at giving a solid look to the bottom of the structure.  I also like the detailing around the door and the door frame itself.  It blends in very well with the rest of the building's style.  Also, dat lantern. <3

Interior:
The interior feels a tad cramped, however, you didn't really have that much space to work with, but I think that exterior column in the center was rather unnecessary and only limited it more.  And the chains didn't really work out all too well, even though it was a good idea.
The rest of the interior is very good, the flooring has a nice, organized pattern that works and fits the colors of the rest of the building.  The walls are also superb, with your usage of depth combined with the impressive transitions giving a very clean look.  The furniture is very realistic and fitting, along with it being well spaced around the building, and the shelves look good with the rest of the wall.  The color choices also work well here with the bar feeling.  Given the total amount of space you had to work with in the interior, the interior is very impressive.

Overall, it's good, but you could work on your exterior more.

15
Off Topic / Re: The EDM Megathread - Friday Monstercat release!
« on: November 11, 2012, 06:50:35 PM »
i'm gonna see if i can get away with using default FL drums in one of my future tracks
why
would you do that

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