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Messages - Kiwi

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1
Gallery / Re: [Video] Building a city in x128 speed
« on: January 13, 2015, 03:02:36 PM »
Nice video even though it has a bad quality. But but who needs a good quality? It just shows people building big buildings right?
Anyway, I think there are too many big buildings.
I'll be comeing this week on your server to help build some more little houses or apartments, if it'll be up those days.

2
Gallery / Re: Rammboy's DeathCube v5 (Shop added + Admin application!)
« on: February 08, 2014, 06:20:21 AM »
What exactly makes this v5? The only difference I see is less gamemodes than normal deathcubes and no colour
I am pritty sure more gamemodes will come soon.

3
Gallery / Re: Rammboy's DeathCube v5 (Shop added + Admin application!)
« on: February 07, 2014, 02:56:43 PM »
Name : Cendren
BL_ID : 24147
Timezone : UTC+01:00
Age 15/16
Previous Administration experience(s) : Moderator on all 3 servers of Tezuni.
Other : Mostly playing weekends, love playing on CubeServer whenever it's on. Would love to help expand, fix and bring new ideas to the server.

4
Drama / Bug report.
« on: January 11, 2014, 07:37:08 AM »
I can't remember his name, but there was some1 outside at the trees and camped-kill guards on distance.
Everything I could find out was, that he must've got out at the orange platform where Prisoners can win the round, and found a way outside of the map.

P.S.: At the Orange platform the gold coin says: "Too bad it's 2013." But we already have 2014 now :3

Cendren

5
Add-Ons / Re: Headshot Mod
« on: May 27, 2012, 07:02:58 PM »
If you make it a event variable, people would need to buy this helmet beforehand.
It was just a suggestion that might give alittle protection to headshot, and will never be made.

6
Add-Ons / Re: Pandan's riot shield.
« on: February 23, 2012, 09:30:50 PM »
thats the newer one made by spaceguy its on rtb
http://forum.returntoblockland.com/dlm/viewFile.php?id=598
Noo, not that.
Its a riot shield, I'm talking about.

7
Add-Ons / Re: Pandan's riot shield.
« on: February 22, 2012, 06:01:41 PM »
Could you upload the older riot shield.
It is metallic and has a small viewing glass at the players head height.

8
Add-Ons / Re: Headshot Mod
« on: February 22, 2012, 05:58:58 PM »
With float I mean you could set the headshot multiplier to say x1.4,x2.3,x1.9,etc istead of x2,x3,x4,etc.
You could create an event for helmets like:
OnActivated - player - helmet "1"
OnActivated - player - setappearance "setnode" "helm"

Now the player gets a standard helmet and is protected of headshots.

9
Add-Ons / Re: Headshot Mod
« on: February 21, 2012, 03:37:27 PM »
· How about a legshot version?
Code: [Select]
if(getword(%pos, 2) < getword(%col.getWorldBoxCenter(), 2) - 4.3*%colscale && $Legshots == 1 && !%col.crouch)
{
%damage = %this.directDamage * $Legshots::Multiplier - %this.directDamage;
%damageType = $DamageType::Direct;
if(%this.directDamageType)
{
%damageType = %this.directDamageType;
}
%col.damage(%obj,%pos,%damage,%damageType);
}

· Doubling headshot damage is fine, but you should really make it a float variable for better precision.
· And make a function for helmets that limits headshots.

Those are my 3 suggestions.

10
Add-Ons / Re: \/~\/ UI dumping area V2 \/~\/
« on: February 15, 2012, 08:50:34 PM »
This is my version I threw in quickly and liked it.

11
Add-Ons / Re: User Content alpha
« on: February 15, 2012, 08:45:44 PM »
@Destiny/Zack0Wack0: You should really talk with (Bump) Badspot about this.

12
Add-Ons / Re: Permission system
« on: February 10, 2012, 03:47:32 PM »
As soon as I figured out how to use this awesome mod, I gonna be your humble servant in any RP, you name it.

13
Modification Help / Re: Zombies are People, Too
« on: February 09, 2012, 03:33:53 PM »
Make it a slayer gamemode.
Give us the option to spawn Zombies outside of minigames. (for testing and fun)

Those are the main reasons why I use Rotonos.

14
Add-Ons / Re: User Content alpha
« on: February 09, 2012, 03:28:21 PM »
Why don't you talk with Badspot about this?

15
Add-Ons / Re: Permission system
« on: February 09, 2012, 03:27:37 PM »
For normal Blockheads.

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