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Messages - Boomstick

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1
Drama / Re: Maximus. A loving dumbass cunt forget.
« on: September 15, 2012, 06:41:06 PM »
I am aware and that's entirely fair. But the fact that this simple little script is even accessible to players is quite hilarious. I see that this game is trying to get onto Steam but if it wants to succeed with an exponential growth in players, exploits like this will have to be fixed very quickly.

User was banned for this post

2
General Discussion / Re: Glass' Trench Wars (Updates Soon)
« on: September 15, 2012, 05:15:41 PM »
GG.  :cookieMonster:

3
General Discussion / Re: Glass' Trench Wars (Official Topic)
« on: September 08, 2012, 06:07:25 PM »
"right now"

loel joeks

Yeah he banned me for having the hearts. </3

4
General Discussion / Re: Glass' Trench Wars (Official Topic)
« on: September 08, 2012, 05:49:27 PM »
Glass banned me for banning some one who was destroying his own teams wall.....

Glass is being 'tarded right now.

5
General Discussion / Re: Glass' Trench Wars (Official Topic)
« on: September 08, 2012, 05:40:41 PM »
Glass, you might wanna make a few onPlayerTouch events near the spawns that enable damage if the spawn room fails to enable it.

6
General Discussion / Re: Glass' Trench Wars (Official Topic)
« on: August 18, 2012, 12:19:22 PM »
Well, explosives, and grenades would be ruined if someone could just have 1 block infront of them to save them.

Tha'd be nice but radius damage doesn't account for blocks. It just goes right through, which is why explosives are so handicapped in this game. Especially large radius high damage weapons like the loving rocket.

7
General Discussion / Re: Glass' Trench Wars (Official Topic)
« on: August 18, 2012, 12:06:20 PM »
Also don't let Tenshi ban me for his crying and handicapped suspicions. Glass and Plornt already fixed the rapid fire rocket glitch (I showed both of them how it loving worked), so Unban me and tell Tenshi to stop with his handicappedness.

8
General Discussion / Re: Glass' Trench Wars (Official Topic)
« on: August 18, 2012, 12:01:46 PM »
The rockets and GL are ruining the TDM. They can be spammed and nobody needs them. Just remove them already.

9
General Discussion / Re: Glass' Trench Wars (Official Topic)
« on: August 16, 2012, 06:36:00 PM »

This is loving ridiculous. Nerf or remove the rocket launcher please.

This is my new sig.

10
General Discussion / Re: Pecon7's Boss Battles! V3
« on: June 13, 2012, 02:30:27 PM »
The selector brick disappears when someone who doesn't have enough points to buy a miniboss tries to buy one anyways.


Is this intentional?

11
General Discussion / Re: Pecon7's Boss Battles! V3
« on: April 26, 2012, 10:29:56 PM »
Who the hell took off ALL the airvents?

12
General Discussion / Re: Glass' Trench Wars [OFFICIAL TOPIC]
« on: April 05, 2012, 01:39:22 AM »
Switch the weapon pack already.

13
Modification Help / Re: Slayer | v3.0 Beta 1 released! (p23)
« on: January 29, 2012, 11:33:51 PM »
Could you have the team oriented events work differently? I can't have a team a custom color since the events are only for colors 1 - 9.

14
Add-Ons / Re: Tier+Tactical 2 : Bullpup/ LMG Skins! • Updated 4/9
« on: June 09, 2011, 08:30:31 PM »
Are we going to make Bushi re-skin everything? And then skin the skins? With more skins?!

15
Add-Ons / Re: Tier+Tactical 2 : Bullpup/ LMG Skins! • Updated 4/9
« on: May 28, 2011, 03:40:34 AM »
does it add ammo to the current reserve?
Not quite sure what you mean. Nothing is added as in you don't gain more ammo when you do this.

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