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Messages - S.W.A.T. Soldier 2.0

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1
General Discussion / Blockland's Kindest players?
« on: August 21, 2012, 09:30:11 AM »
Who do you think are Blockland's kindest players?

2
Suggestions & Requests / Battlefield 3 styled flares and effects?
« on: August 21, 2012, 09:29:07 AM »
I'm loving the new shader update, but lets take a look at something, "Battlefield 3"

There are some effects in battlefield that I've seen such as the lens flares, and some things on the screen similar to "bokeh", and an assortment of effects, would this be possible to be made?

3
Suggestions & Requests / More Avatar Items?
« on: August 21, 2012, 09:26:05 AM »
I've been thinking that maybe more avatar items should be added as default in the avatar menu. Like more Hats, Clothes and stuff.

I know of that hatmod, but no, just no.

4
Suggestions & Requests / Re: Brick gun
« on: August 15, 2012, 03:54:53 AM »
Great

5
Suggestions & Requests / Re: Event - SetPlayerAim
« on: August 15, 2012, 03:53:37 AM »
Quite of a good Idea. Could need it for certain things like for stories if you exactly need your character to look at something. I like it  :cookieMonster:

6
Add-Ons / Re: Parkour Playertype
« on: July 31, 2012, 06:03:51 AM »
Would you be able to have like a first person model to be able to see the body, arms, hands and legs with  those custom animations?  :cookie:

7
Suggestions & Requests / A suggestion for the upcoming update.
« on: April 10, 2012, 06:34:14 AM »
So about the shadows and shaders. How about, if we keep both interiors and terrain? Maybe there should be away to turn of shadows and shaders; like the demo you can't load the bricks since it said not available in demo so what if we have a feature like this? When shadows and shaders are enabled maps like the bedroom and slopes would say not available with shaders but if you turn it off, you could still play. Would this be possible?

8
Suggestions & Requests / Re: Request: Immersive first person player type.
« on: January 24, 2012, 04:19:11 AM »
If anyone has something like this, please upload to mediafire and send it to me please.

9
Suggestions & Requests / Re: Request: Immerse first person player type.
« on: January 21, 2012, 08:24:37 PM »
Problems:
When a player looks down, they bend forward, HOWEVER, the first person 'eye' does not actually follow the head, instead, just points downward where the head would be as if they're looking straight.

Let me MSPaint this up so you can understand with pictures:



             Yes, I understand that but like what The Corporation said, adding a few more pollies to the player model's neck and not fixing the camera in a fixed position would be possible as a playertype. If you understand me, there is another way I want it, look down, jet with show jets in first person, if you just render those legs you will be able to see it since your camera is in a fixed position not directly mounted to the head.

10
Can someone be able to make a type of zombie but its just a very basic cube shape with different color contrast on each face and being able to recolor. Its just the most simplistic animation of turning and moving and jumping but when it touches you, you can get infected and turn into a zombie or die depending on the kind of bots, 2 kinds of bots for it, one is "The Killer" and the other one is the "Virus". Can someone make this? I really want this :(

11
Suggestions & Requests / OnBrickFakeKillTouch
« on: January 14, 2012, 07:37:19 AM »
Can someone make this so when a fake killed brick touches you once, an event is activated such as dying? Please.

12
I've seen this notes add-on on rtb where it lets you store your notes, but how about something which could be evented? And also to create your own shop when you click it will show it custom made to your desire. You could add weapon icons or stuff which you could click and for a certain price, you can get it. Can anyone make this?

13
Suggestions & Requests / Request: Simplistic Cube AI
« on: January 07, 2012, 01:15:13 AM »
Could someone make a simplistic Cube AI? Something similar to a zombie. But with one basic color sides are different color tones like lighter and darker tones. Can be recolored. It has the most basic animation just wandering and when it sees or hear the player close by it moves towards the player. Can someone make this please I really want this so much.  :cookieMonster:  :cookie:

14
Help / Re: Help with VCE (money system)
« on: January 03, 2012, 07:56:11 AM »
To show the score you need VCE Hud prints you can download from rtb.

Then enter it in Server Control.

Like this if you want it with Yellow color and points to be White

<color:ffff00> Score: <color:ffffff> <var:cl:score>

I think this is the better way if you want to always see your score.

15
Suggestions & Requests / Re: Request: Immerse first person player type.
« on: January 02, 2012, 08:39:25 PM »
I've stated this before, you CANNOT see your own shoes, or your chest.

What acts as the joint for the "neck" to move forwards/backwards is the waist/pants area, and if you can't move the real blockheads neck, how can you see the shoes?

I know that but i've seen some people do it such as space guy he just unhid the shoes and i know the camera doesn't fully go mounted with the head itself so i seen in the juggernaut when you look up and down it goes through your character. The reason space guy never finished it, since it was never done as a player type. He just edited some codes in torque to actually unhide the shoes.

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