//-------------------------- 12/18/2013 -- 19:39:40 -----
Processor Init:
AMD (unknown), ~3.25 Ghz
(timed at roughly 3.23 Ghz)
FPU detected
MMX detected
3DNow detected
SSE detected
Math Init:
Installing Standard C extensions
Installing Assembly extensions
Installing FPU extensions
Installing MMX extensions
Installing 3DNow extensions
Installing SSE extensions
Input Init:
DirectInput enabled.
Blockland v21 build 1908
Module Directory: C:/Program Files (x86)/Steam/steamapps/common/Blockland
Profile Path: C:/Program Files (x86)/Steam/steamapps/common/Blockland
Total Ram: 8190 MB
OS: Windows 7 Home Premium Edition Service Pack 1 (build 7601), 64-bit
--------- Parsing Arguments ---------
argc = 3
argv[2] = -noconsole
Parsing command line arguments: -noconsole
--------- Loading Common ---------
Loading compiled script base/main.cs.
Loading compiled script base/client/defaults.cs.
Loading compiled script base/server/defaults.cs.
Executing config/client/prefs.cs.
Executing config/server/prefs.cs.
Loading compiled script base/server/defaultAddOnList.cs.
Loading compiled script base/server/defaultMusicList.cs.
--------- Loading MODS ---------
--------- Initializing Base ---------
Loading compiled script base/client/init.cs.
Loading compiled script base/server/init.cs.
Loading compiled script base/client/canvas.cs.
Loading compiled script base/client/audio.cs.
--------- Initializing Base: Server ---------------------
Steam initialized...
Steam unlock successful, will use Steam authentication
Loading compiled script base/server/mainServer.cs.
Loading compiled script base/server/scripts/game.cs.
--------- Initializing Base: Client ---------------------
Loading compiled script base/client/message.cs.
Loading compiled script base/client/mission.cs.
Loading compiled script base/client/missionDownload.cs.
Loading compiled script base/client/actionMap.cs.
Video Init:
Accelerated OpenGL display device detected.
Activating the OpenGL display device...
Activating the OpenGL display device... (NEW)
OpenGLDevice::setScreenMode 800 600 32 60 0
safeModeOn = 1
fixedFrame size = 3
caption size = 22
maxWindowWidth = 1273
maxWindowHeight = 995
Setting screen mode to 800x600x32@60hz (w)...
winState.hGLRC does not exist
winState.appDC does not exist
winState.appWindow does not exist
Creating a new window...
moving window
Window reactivating...
Acquiring a new device context...
setting pixel format
Pixel format set:
32 color bits, 24 depth bits, 8 stencil bits
Creating a new rendering context (2)...
Making the new rendering context current (2)...
wglMakeCurrent worked
don't need to ressurect texture manager
setting vsync 0
done setting vsync
showing window
setting forground window
setting window focus
done with OpenGLDevice::setScreenMode
OpenGL Init: Enabled Extensions
ARB_multitexture (Max Texture Units: 4)
EXT_compiled_vertex_array
NV_vertex_array_range
EXT_texture_env_combine
EXT_packed_pixels
EXT_fog_coord
ARB_texture_compression
EXT_texture_compression_s3tc
(ARB|EXT)_texture_env_add
EXT_texture_filter_anisotropi
c (Max anisotropy: 16.000000)
WGL_EXT_swap_control
GL_ARB_vertex_buffer_object
GL_EXT_multi_draw_arrays
ARB_occlusion_query
OpenGL Init: Disabled Extensions
EXT_paletted_texture
3DFX_texture_compression_FXT1
OpenGL driver information:
Vendor: NVIDIA Corporation
Renderer: GeForce GT 520/PCIe/SSE2
Version: 4.3.0
OpenGL Init: Enabled Extensions
ARB_multitexture (Max Texture Units: 4)
EXT_compiled_vertex_array
NV_vertex_array_range
EXT_texture_env_combine
EXT_packed_pixels
EXT_fog_coord
ARB_texture_compression
EXT_texture_compression_s3tc
(ARB|EXT)_texture_env_add
EXT_texture_filter_anisotropi
c (Max anisotropy: 16.000000)
WGL_EXT_swap_control
GL_ARB_vertex_buffer_object
GL_EXT_multi_draw_arrays
ARB_occlusion_query
OpenGL Init: Disabled Extensions
EXT_paletted_texture
3DFX_texture_compression_FXT1
Video::setDevice - activate call done
Video::setDevice - resetting canvas
Resetting Canvas...
OpenAL Driver Init:
OpenAL
Vendor: Creative Labs Inc.
Version: OpenAL 1.0
Renderer: Software
Extensions: EAX 2.0, EAX 3.0, EAX Unified, and EAX-AC3
Loading compiled script base/client/scripts/allClientScripts.cs.
Activating package: CanvasCursor
Loading compiled script base/client/ui/allClientGuis.gui.
Executing config/client/config.cs.
--------- Loading Client Add-Ons ---------
Client checking Add-On: GameMode_Tutorial
Loading Add-On: GameMode_Tutorial (CRC:-1820115138)
Executing Add-Ons/GameMode_Tutorial/client.cs.
Executing add-ons/GameMode_Tutorial/tutorialCompletedGui.gui.
Client checking Add-On: Bot_Hole
Loading Add-On: Bot_Hole (CRC:758391552)
Executing Add-Ons/Bot_Hole/client.cs.
Executing Add-Ons/Bot_Hole/wrenchBotDlg.gui.
Executing Add-Ons/Bot_Hole/wrenchBotDlg.cs.
Activating package: ClientBotHolePackage
Binding server port to default IP
UDP initialized on port 35194
Starting client steam authentication...
Engine initialized...
Received stats and achievements from Steam
Retrying client auth...
Retrying client auth...
Retrying client auth...
Window reactivating...
Window reactivating...
Client auth connection failed, setting demo mode
Window reactivating...
Window reactivating...
Exporting server prefs
Exporting client prefs
Exporting client config
Shutting down the OpenGL display device...
Making the GL rendering context not current...
Deleting the GL rendering context...
Releasing the device context...