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Messages - petey the pyro3134

Pages: [1] 2 3 4 5 6 ... 18
1
Suggestions & Requests / Re: Power ups
« on: May 17, 2017, 10:03:58 AM »
i require them

walk over them
aqquire the power for x seconds
bottom print
cool music
if anyone has them get the spleef ones from a bunch of years ago
the one with auto bridge and the OnPlayerTouch denier thingie too

basically make/give a dl link to any you can find powerups
You're better off making them yourself with just events.

2
Suggestions & Requests / Re: Bot spawning mod (modify request?)
« on: May 17, 2017, 09:51:52 AM »
See the problem with that is that if I make it so that onplayerenterzone > bots > spawn(not the exact events but you get me), everytime another player enters the zone they'll spawn again, and if a player leaves the zone when someone is still in it, the bots will still despawn. Theres prob a work around with oninzone, and a bunch of toggleeventenable and relayevents, but i feel that that is too much and if there was a simpler way it could be done using this mod

What I do to fix that is, on the bot hole its self just put onbotspawn > self > setbottype none (you need to add a delay though otherwise the bots wont go away, so add like a 2 second delay which is 2000).

Then when a player enters the zone the events I do is onplayerenterzone > namebrick(the bot hole) > seteventenabled "0" then afterwords you put in the event to spawn the bot with a delay usually I do 400 onplayerenterzone >namebrick > setbottype default.  

Then you wanna have the zone disable its events so can't be activated again. For example
onplayerenterzone > self > seteventenabled 0 1 2 3 4
Usually I name the zones so I can add more then one so no matter what the bots are enabled and you can't bypass the zone.

If you want them to go away after they're killed just do onbotdeath > self > setbottype none

This is how I do my events when it comes to enabling bots, so it should work with you.

3
Suggestions & Requests / Re: Bot spawning mod (modify request?)
« on: May 16, 2017, 09:47:38 AM »
Use Zone's, you can event the Zone so that when you go through it it'll enable the bots.

4
Creativity / Re: Garry's Mod Gallery
« on: April 21, 2013, 08:35:51 PM »
Motivated myself to pose..





I thought the name was going to be Elmer only because of kitty0706.

5
Forum Games / Re: Heavy's Poot Adventure
« on: March 23, 2013, 01:47:36 PM »

A SPAI!

You whip round with your minigun, and you prepare to fire!

He placed down a MeeM medic

And he's gone.
MeeM Medic: "MeeM"

You're pissed so you shoot the medic.
Now what? Spai's gone.
The heavy got so pissed that now he wanted to go and find the spai, so he can murder him with his bare hands. Then once he found the spai, he challenged him to a fight to the death with his bare hands, and the heavy then found a hat achievement of domination.

6
Forum Games / Re: Heavy's Poot Adventure
« on: March 23, 2013, 01:31:29 PM »
Hey look, a knee.

I licked the knee for some weird reason.

7
Forum Games / Re: Heavy's Poot Adventure
« on: March 23, 2013, 01:29:18 PM »
>>>Point your minigun on that guy on the background on the last image.

Or, a MeeM medic comes out of no were, and pretty much you just kill him cause your tired of hearing the stuff he constantly says.

8
General Discussion / Re: TF2 Boss Battles!
« on: June 06, 2012, 08:45:44 PM »
Looks good.
Server is up if you didn't know.

9
General Discussion / Re: TF2 Boss Battles!
« on: June 06, 2012, 06:25:52 PM »
which is?
The topic is: Petey The Pyro's stupidity, go check it out for yourself.

10
General Discussion / Re: TF2 Boss Battles!
« on: June 06, 2012, 06:22:56 PM »
If you bump this one more time

I will slap you


through the goddamn internet
Look at how many people voted no it's crap. :/

11
General Discussion / Re: TF2 Boss Battles!
« on: June 06, 2012, 06:22:03 PM »
It isn't really that big of a deal... He's pretty much contained in this topic

Edit: Jk he's already been drama'd
And why would I wan't to be Drama'd? I already got one for a stupid reason.

12
General Discussion / Re: TF2 Boss Battles!
« on: June 05, 2012, 05:56:24 PM »
OH MY GOD!!
Petey, you better run bro!
I'M RUNNING, CALL ME WHEN THE COPS ARE GONE!

13
General Discussion / Re: TF2 Boss Battles!
« on: June 05, 2012, 05:55:14 PM »
Looks good.
Not sure if you ever played it but thanks. But just wait till I can get some fricken images.

14
General Discussion / Re: TF2 Boss Battles!
« on: June 05, 2012, 05:54:18 PM »
If you bump this one more time

I will slap you


through the goddamn internet
I actually deserve one, because I've been screwing this topic up. First of all, I can't get on image shack. Second of all, this hasn't been hosted for over 3 months now. But this will be hosted on Friday, I promise you that.

15
General Discussion / Re: TF2 Boss Battles!
« on: May 31, 2012, 03:33:37 PM »
The deal is, It is ILLEGAL to take pictures without permission from other sites/users.

That's the deal, sir you just broke the law.
I just quoted myself, It's not really counting as stealing unless I copy the image again.

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