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Messages - Relys

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Suggestions & Requests / Re: Constructive criticism
« on: June 01, 2007, 05:53:34 PM »
Are you saying that the only thing that makes a game great is Physics?
You wouldn't like to play a simple game of pong because of the lack of physics?


I don't know how to break this to you...






But pong had simple physics..

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Suggestions & Requests / Re: Constructive criticism
« on: June 01, 2007, 05:43:12 PM »
You don't seem to understand the concept and the whole point of Blockland.
Blockland gives you many new features which you will not find in another game, especially when modeling in 3Ds max.
You can't build with others in 3Ds max, you can't have fun minigames, you can't roleplay and you can't get the same feel that Blockland gives you, the interaction that blockland gives you.

*Cringe* I think you're sort of missing my point. I wasn't serious about the 3Ds Max comment. I was just saying, if there's little, to none, physics interactions, you might as well be playing 3Ds Max. I'm trying to say, that I felt little interaction in the world of blockland.

As for custom scripts and originality, I am still trying my best not to bring up Garry's Mod (Lua).

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Suggestions & Requests / Re: Constructive criticism
« on: June 01, 2007, 05:34:04 PM »
By the looks of it Relys you play to much Steam, Trust me the way things are in Blockland are perfect outside of the game... well thats a different story.

Please if you are going to put down the engine please tell it to the 1000's that use it at garagegames.com.

Actually I don't play Steam games that much. Also I didn't quite get the last part of that sentence, due to your strange lack of commas.

I'm not putting the engine down, I know what I'm talking about. I loved the Tribes games (Garage games was formed from the people that made Tribes). I played games like Marble Blast, when the Torque engine was still quite new.

1. Doesn't he just host the master servers list, and the players host their own servers? Dropping the price for new users would be kind of a let down, but it shouldn't have been that expensive in the first place.

2. I don't think you can change the settings I'm talking about, they're about the gameplay, not the position of the keys.

3. What's so fun about the game if all you do is build? There are TONS of other games which are free. What more does this game have to offer, if it doesn't really use physics in the gameplay? I could just model something in Blender or 3DMax. Yes it's nice to build with other people, but there's already a ton of games like that. Also, because the Torque engine was made by the people behind Tribes 1 and 2, there's already a free building mod for Tribes 2 called Construction Mod, similar to the engine blockland uses.

Yes admin approval blocks some spam, but it does turn off some potential customers.

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Suggestions & Requests / Constructive criticism
« on: June 01, 2007, 02:57:28 PM »
Hello all! That forum on facepunch just reminded me that this was still on my computer (It was suggested at www.fun-motion.com).

After throughly playing the demo, I would like to point out some major problems, in my opinion.

1. The price... $20 is what goes for retail games. This is a modification that uses an OLDER version of the Torque engine. People should be charge only $5-10. If you "need more money to host the servers" try google adsense. The demo wouldn't even let me play a LAN game, and the blocks were limited. If the guy's doing this for his "only job", that's not the wisest choice.

2. Building. This was frustrating for me, I didn't like to have press the numpad enter key, ever time I wanted to place a block. I also didn't like how the mouse wheel, would scroll on any section (Item, block, or paint), you were on. It would be better if it was just for the items.

3. Physics. The collision engine was frustrating for me, I didn't like to see my blocks fall through each other, and they just fell through the map, or faded away. I want all the peaces to stay, so I can push them around, and move them into new places. The player ragdoll physics was extremely disappointing, this isn't  Halo 1! You could at least have the player flip and rotate, even if you're too lazy to rig up some bones.

Also "admin approval" doesn't really happen anymore. It discourages people from joining the forum.

That's mainly my major gripes. I hope you can use my experience to create, a more rich and enjoyable game! :D

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