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Modification Help / Re: Modern Blockfare 2 Pack (Image Heavy)
« on: July 01, 2012, 02:48:04 PM »http://www.youtube.com/watch?v=7bkq9bySQXIIrrelevant post.....
YES. YES. YES.
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http://www.youtube.com/watch?v=7bkq9bySQXIIrrelevant post.....
YES. YES. YES.
Then don't even bother making them if they've been made before.My whole goal of this pack is to make guns from MW2 with T+T ammo
Nice models.Thanks.
Keep it up.
aha, these cam from there failed project under the same name, still there better then i last saw themYes, I originally tried this pack with hands and reloading sequences (but not to many people liked it) so I started this one.
Just because he comes out of no where with a bunch of models, doesnt mean they would be stolen.<3
all these guns look like theyve been done like 5 times each beforeYes, these specific types of weapons have been made before, and (if it's legit looking) a Desert Eagle will look like a Desert Eagle, a Intervention will look like an Intervention, and so on.
Proves a lot since Shaper is abandonware. Unless you are an alt, you definitely didn't make all of these.I have no clue what "Shaper" is........ No, this is my first account. YES I made ALL of these.
OP didn't make the models. Good try 2/10.All models were made by me; would pictures of the .ms3d/.an8 files justify my claims as owner?
Good God, this looks legit.Thanks! I'll see what I can do about the PP2000.
Though PP2000 is too thin IMO

loads of smoothshading and smoothgroups, but the smoothgroups look like they are in the wrong places. Also, a lack of detail on the side of it.This may make me sound like a noob, but what is smoothshading and how do I apply it to models? xD (Sorry for the newb-ness bro). P.S. The M82 Barrett was made in about 7-10 minutes, so that's why it does not have a lot of detail.... (I will need to fix this o_O)
Far to high poly... High-Poly..... I don't think so bro... =P
