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Messages - Moogi

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1
It's a casual game but it actually has a pretty viable 'pro' scene. It's very much about skill, where COD is about who starts shooting first essentially
I was writing a long paragraph about casualness and pro scenes and histories and stuff but then I remembered that I'm on an internet block building game forum where everything starts huge arguments so I decided not to.

All in all my point was that these "QuIk Sc0p3 MlG Pr0" jokes are old and unfunny, at least in my opinion.

2
Players who play a casual game making fun of casual games.

Oh you.

3
I'm more scared of his horrendous resolution
yeah 1440x900 tends to turn horrible on screenshots :D it looks good enough ingame though

4
You're on


5
Im also going to put a description on it says "ГП-5 Противогаз"

Translation: GP-5 Gas Mask
)))) vodka vodka )))))

6


rate my engineer x/10 xoxoxoxoxo

7
Games / Re: Team Fortress 2 Megatopic - Scream Fortress!
« on: September 19, 2012, 05:09:19 PM »
Because it's easymode.
You are playing a class with literally 2 options: wm1 or m1m2m1m2m1m2

why are you complaining about easymode?

8
Games / Re: Team Fortress 2 Megatopic - Scream Fortress!
« on: September 19, 2012, 04:22:38 PM »
You kill anything faster, heck if you're not horrible you could probably take out an entire push.
If an entire push is countered by a single phlog pyro then you should stop playing on servers with 95% players having less than 10h played

I'm not saying you should use the degreaser, different playstyles etc. but saying that degreaser sucks because you don't use it is just arrogant.

9
Games / Re: Team Fortress 2 Megatopic - Scream Fortress!
« on: September 19, 2012, 04:12:22 PM »
The fact that you can kill a heavymedic faster (which is not even remotely close to the role of pyro) is not going to outweight the pros of the degreaser

10
Games / Re: Team Fortress 2 Megatopic - Scream Fortress!
« on: September 19, 2012, 03:49:27 PM »
Yeah but fact is there is pretty much no reason to use any other flamer IF you want to gain as much as possible

11
hoboy
i can't wait to enter in the saxxy awards 2011!
2011

12
Games / Re: Team Fortress 2 - "THERE CAN BE ONLY ONEEEEEEEEEEEEEEā€
« on: August 05, 2012, 05:58:54 PM »
Scout:

scatter
pistol
sign

Soldier:

rl
shotgun (gunboats if 9v9)
sign

Pyro:

sf. flamer
shotgun
sign

Demo:

grenade
sticky
sign

Heavy:

brass beast
family business
sign

Medic:

crossbow/syringe
uber/kritz
ubersaw

Engi:

gay

Sniper:

rifle
smg
sign

Spy:

Amba
invis
knife

yeah i use a lot of unlocks all the time

13
Games / Re: Team Fortress 2 - Megatopic
« on: June 27, 2012, 09:24:21 PM »
Those patch notes

My god this is the first good update in years for balance

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Games / Re: Team Fortress 2 - Megatopic
« on: June 16, 2012, 02:45:36 PM »
Crusader Crossbow set much better for full battlemedic.  4hp/sec let's you stay at range and pretty much be invincible because the few bullets that hit you will be regen'd almost immediately.
But then you deal very bad and unreliable damage for a battlemed

15
Games / Re: Team Fortress 2 - Megatopic
« on: June 08, 2012, 10:55:33 AM »
what
The pings are huge for most players

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