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Messages - blockshot

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1
General Discussion / Re: building a castle...wanna help?
« on: November 18, 2007, 12:48:14 PM »
what servr is it? i awnswer to hydrothemal in servers your going to become a good builder not a noob i can feel it !

2
Gallery / Re: USSP app
« on: November 18, 2007, 12:41:16 PM »
two words: ASS HOLE

3
Gallery / Re: Working Elevators!
« on: November 11, 2007, 11:06:22 AM »
why wold you need cars you could yust put one elivator atop one another
(this would also mack a cooler efect inside the elivator)  :)

4
Help / Re: How to run Blockland V8 on Vista Easily
« on: November 11, 2007, 11:01:58 AM »
I love you ladidos i wil worshop you until trader dies
the weapons and tiols i was having no problem i figured them out
but doors and portals i love you
P.S not in a gay way

5
Help / Re: WinRar wont extract
« on: November 11, 2007, 10:58:22 AM »
NEVER MIND

6
Help / Re: How do I make my own server
« on: November 10, 2007, 06:59:03 PM »
you start a game cheak off Quiry lan or enternet
Your a sad noob but im nice and you might be a good bulder
so i cant be to much of a @#6&$*&  moron  :|

7
Help / WinRar wont extract
« on: November 10, 2007, 06:55:07 PM »
i need help this winrar thing wont let me extract :,
it says temporary internet files low how do i fix this?
P.S. dont get mad at me for posting on BL forums

8
Suggestions & Requests / Re: Build it yourself brick vihicles
« on: November 10, 2007, 06:36:57 PM »
It would be impossible due to the fact that FXDtsBricks are designed to not move, stay on a static grid (the "brick grid") and not rotate (making turning impossible). Adding a new brick system for a "vehicle" would have to use statics and be very laggy. See the "base" vehicle in RTB.

A "Stats Setter" for normal vehicles would be possible, though.
read the forums

9
Suggestions & Requests / Re: Build it yourself brick vihicles
« on: November 09, 2007, 05:24:59 PM »
THE RTB mod i know now but back then i dident know about the forums much less RTB
but its not for retale and now we have ramp bricks and so much more colars :)

11 was a bad year i hope you arn't useing your moms computer

10
Suggestions & Requests / Re: Build it yourself brick vihicles
« on: November 08, 2007, 05:16:53 PM »
ok i know that now (THE GEEK and badspot) by the way nick the nect time you see me on a server my new name is
is HydroThermal sory if im rubbing that in evrybotys face

11
Suggestions & Requests / Re: Build it yourself brick vihicles
« on: November 07, 2007, 08:50:58 PM »
It would be impossible due to the fact that FXDtsBricks are designed to not move, stay on a static grid (the "brick grid") and not rotate (making turning impossible). Adding a new brick system for a "vehicle" would have to use statics and be very laggy. See the "base" vehicle in RTB.

A "Stats Setter" for normal vehicles would be possible, though.

is there a low lag way perhaps simplify the mehtod down?
if anyboty has a comment about it pleese post

12
Suggestions & Requests / Re: Build it yourself brick vihicles
« on: November 07, 2007, 06:50:56 PM »
yea well whow is going it make this anyway?
trader is intrested in the elivator idea,
i think its kaje and space guy working on the V9 tank,
i cant mod,
good modders have a life,
AND YOU NOOBS CANT BUILD!!
by the way i first playd blockland when you were a real lego
i was 11 then my computer broke and all i had left was an old mac :/

13
Suggestions & Requests / Re: Build it yourself brick vihicles
« on: November 06, 2007, 11:57:25 AM »
yea dissapointing it would take alot of time and be handicapped but it was cool for a little bit :(

14
Suggestions & Requests / Re: can someone make a tank already?
« on: November 06, 2007, 11:54:16 AM »
are the controls for moving the turrent side shuffle or a second person controling it?

15
Suggestions & Requests / Re: Build it yourself brick vihicles
« on: November 06, 2007, 11:27:17 AM »
for got to remind you i only post onece a day or to dont ecpect quick awnsers

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